Stellaris

Stellaris

Building Conversion Patch [latest]
Showing 1-8 of 8 entries
Update: 21 Jun, 2024 @ 5:42pm

# Changes made in Mod v1.8
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# Updated for compatibility with Stellaris update v3.12.5

Update: 30 May, 2024 @ 8:03pm

# Changes made in Mod v1.7
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# Updated for compatibility with Stellaris update v3.12.3
# Fixed bug where small living metal deposit from synth ascension would still be removed on terraforming due to a typo in the implemented official fix.

Update: 27 May, 2024 @ 8:56pm

# Changes made in Mod v1.6
# ########################
# Updated for compatibility with Stellaris update v3.12.2
# Fixed Robot Assembly Plants not converting for Individualist Machine empires.

Update: 21 Dec, 2023 @ 3:23pm

# Changes made in Mod v1.5
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# None
# Compatibility confirmed for Stellaris update v3.10.4

Update: 15 Nov, 2023 @ 2:05pm

# Changes made in Mod v1.4
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# None
# Compatibility confirmed for Stellaris update v3.9.3

Update: 17 Sep, 2023 @ 4:26pm

# Changes made in Mod v1.3
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# Compatibility confirmed for Stellaris update v3.9.1
# Removed change made to corporate culture site in v1.2, as this fix has been implemented in Stellaris v3.9.1 official.

Update: 28 Aug, 2023 @ 4:16pm

# Changes made in Mod v1.2
# ########################
# Corrected tier-1 corporate culture site not converting for non-megacorps.

Update: 20 Aug, 2023 @ 2:35pm

First upload to Steam Workshop.

# Changes made in Mod v1.1
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# Compatibility confirmed for Stellaris update v3.8.4
# Corrected tier-2 entertainer building not being deleted when owned by a gestalt conciousness or otherwise becoming invalid.
# Renamed from "Machine Assembly Plant Fix" to "Building Conversion Patch", to reflect increased scope.

# Changes made in Mod v1.0
# ########################
# Fixed machine assembly plants not converting to robot assembly plants when captured by a (non-machine) synthetic-ascended empire.