Total War: WARHAMMER III

Total War: WARHAMMER III

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SFO submod for ALM
   
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Tags: mod
File Size
Posted
Updated
2.068 MB
23 Aug, 2023 @ 2:38am
15 Jan, 2024 @ 9:41am
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SFO submod for ALM

In 1 collection by Vlad74ru
Army limit mechanics (ALM)
4 items
Description
This submod for ALM mod use to SFO campaign.
Attention! This submod is necessary for the correct operation of the ALM mechanics with SFO.

Other submods for ALM mechanics:

Submod for vanilla campaign
Submod for Radious
Submod for Old World campaign

Submod includes support for the most popular units mods for TWW3 (more than 150 mods).
You can see the full list of supported mods here.[coolman.ru]
Players using SFO or Radius will say that this list contains only vanilla mods. Don't worry, if you use a submod for any of the mods listed in the list, everything will work correctly.
In the future, I plan to constantly supplement this list by adding support for other mods.
7 Comments
Death1565 4 Feb @ 7:20pm 
Hi. Are you planning on updating this. I tried it and iits sesms it affects the sfo menu as well (the menu in campaign that lets you alter the campaign) do you know anyway to fix it. Also i tried this with the embedded altered tabletop caps mod, and the tabletop caps don't work with or without that. Do you know how to fix it?
ShadowThrone 26 Jan @ 2:39pm 
thank you!
I Have No Enemies Brother 15 Oct, 2023 @ 9:28am 
@Vlad74ru

I noticed some legendary units of races can have their unit number manipulated but not all. Would it be possible to make it so that the player can manipulate ALL of the legendary units of races in SFO campaigns?
Vlad74ru  [author] 23 Aug, 2023 @ 7:20am 
@HashutChampion, I'm will add support for this mod to SFO submod
HashutChampion 23 Aug, 2023 @ 6:54am 
here it is @Vlad74ru https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2791719047 this is sub-overhaul I did make for a while now
Vlad74ru  [author] 23 Aug, 2023 @ 5:13am 
@HashutChampion
Please give a link to the mod you are writing about
HashutChampion 23 Aug, 2023 @ 5:06am 
could you do Zharrhammer Version pls since it has Immortals as Units which is I made as Unit rather than being RoR stuff