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The Slime Core is basically a brain that has been relocated to the torso. Probably you're being a bit unlucky. It has a similar chance to being hit as a liver.
I could probably lower the odds for it to be hit though.
@Kovn
The Framework does support colonists with animal-like bodies such as that, but I've not actually set up any lil' sphere type slimes yet.
@tkgamer77
They should have a hunger rate of x125%, unless you have mods changing gene costs around. You don't need to keep them at a large size though, setting the target slime size to, like, 75% or something will make them eat a lot less.
@Chimbo
I'll look over the acid damage later, or maybe just raise the pawn cost of the slime raiders.
I would suggest trying to use fire against the slimes if they are proving troublesome. Half of them fear fire, and almost all of them are extremely vulnerable to any sort of fire damage.
Nevermind
I suppose this would be better placed on the main Big & Small file but this popped up first, so whatever. Thanks.
Verify files, or resubscribe to the B&S Framework.
Ludeon messed up their UI Resource Bar settings when they released 1.5 and they do some really hacked workarounds that can result in it getting set to weird values when being set up.
I think I got it reliably avoiding that reset-issue in the latest few versions, so you could try verifying files if you still get the issue and see if that helps.
If not it might be a mod interaction. Or I've just not managed to reproduce the issue.