Total War: WARHAMMER III

Total War: WARHAMMER III

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Pre-4.0 Harmony (Faction-wide harmony)
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Tags: mod
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520.265 KB
30 Aug, 2023 @ 8:12pm
23 Nov, 2023 @ 6:50pm
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Pre-4.0 Harmony (Faction-wide harmony)

Description
Description
This mod brings back pre-4.0 harmony. The one works in faction scale, gives a disadvantage when it's in Yin or Yang state.

I haven't removed province-wide harmonies.

FAQ
Q. You could have reused X in the vanilla why didn't you?
A. I started modding it before the 4.0 patch. I didn't know what would survive and what would not. So, I just made as many as I could to avoid working more when the 4.0 drops.


Q. Something isn't working well
A. I only checked for a few turns and went to play DLC. (I even uploaded it before RPFM's schema update) Please report me.
51 Comments
PenGuinMan 2 Dec, 2024 @ 9:15pm 
I think it doesn't effect with incident +- yang or ying
Rhox  [author] 16 Nov, 2024 @ 6:45am 
"simple unit mods and MIUX": It doesn't matter. What looks like a simple unit mod does use script some times, and if some UI mod stupidly overrides the twui, it will create problems all the time. When I say minimum mods, it means minimum mods
阳光FINE 16 Nov, 2024 @ 6:27am 
Perhaps this is due to a Lua file crash, or is it caused by CA updating old UI files?
阳光FINE 16 Nov, 2024 @ 6:26am 
Hello author, I can confirm that I only played simple unit mods and MIUX, but this still cannot prevent the Harmony icon at the top of the game interface from disappearing when I load the save for the 54th round. If I load the save for the 53rd round, it will display normally, and if I don't reload it, there won't be any problems. This is just a display of disappearance, the effects brought by various forms of pornography still exist.
Rhox  [author] 29 Sep, 2024 @ 8:14am 
That doesn't matter. That is happening because some script is broken, and causing a script break. If some mod made a mistake so that it would only be after some circumstances, the patch doesn't matter.

Don't make bug reports unless you're using the minimum amount of mods or know what part of my script is wrong.
阳光FINE 29 Sep, 2024 @ 8:00am 
This issue only appeared after the latest update, and only after reloading the archive. It is not invalid, only the display disappears, but the effect still exists
Rhox  [author] 29 Sep, 2024 @ 6:18am 
It's your other mods breaking the script.
阳光FINE 29 Sep, 2024 @ 6:17am 
Hello author, after a recent update, it was found that loading a save file after playing for more than 50 rounds can cause the harmony display at the top of the interface to disappear. Can you solve this problem.
Rhox  [author] 18 Sep, 2024 @ 11:17pm 
IDK i don't play with it,
This mod is for restoring previous things, not adding more stuff for it
Arthanor 18 Sep, 2024 @ 3:16pm 
Hi! Thanks for making a must have for playing Cathay. Having your realm in harmony should be the aim of the management, and I like that it makes me pay attention to details and interactions, instead of treating everything separate.

First, a question: Do you get the benefits for being in Harmony at the moment you press end turn, or at the moment you start your turn? I try start my turn in Harmony, given what buildings and tech might happen over the end turn, but is that wrong?

Also, I got no dilemma as well. Currently on turn 41. Or are they not active for Yuan Bo? Or is there a condition for them? I remember seeing way more around launch, to the point that they made harmony kinda frustrating. Without them, it is a bit predictable

P.S. The wh3_main_special_temple_of_the_jade_blood_sorcerers, as a temple of wind of life practitioners, could make a reasonable yang landmark.