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Don't make bug reports unless you're using the minimum amount of mods or know what part of my script is wrong.
This mod is for restoring previous things, not adding more stuff for it
First, a question: Do you get the benefits for being in Harmony at the moment you press end turn, or at the moment you start your turn? I try start my turn in Harmony, given what buildings and tech might happen over the end turn, but is that wrong?
Also, I got no dilemma as well. Currently on turn 41. Or are they not active for Yuan Bo? Or is there a condition for them? I remember seeing way more around launch, to the point that they made harmony kinda frustrating. Without them, it is a bit predictable
P.S. The wh3_main_special_temple_of_the_jade_blood_sorcerers, as a temple of wind of life practitioners, could make a reasonable yang landmark.
Btw, Does this brings back some of the original event? So far I can see that the technology and characters does contribute to the mechanic.
If fits his lore
check changelog on total war blog - basically it is a province wide stuff now, not faction wide, and one that really has no downsides anymore
This whole harmony debacle really makes me think that the team that developed wh3 isn't the same as the one that developed wh2 and wh3, even the director is not the same as the one that did most of wh2.
THANK YOU