Total War: WARHAMMER III

Total War: WARHAMMER III

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Addvisor - 7 New Lores of Magic addon (Sarthorael edition)
   
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620.914 KB
3 Sep, 2023 @ 2:15pm
21 Aug, 2024 @ 12:30am
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Addvisor - 7 New Lores of Magic addon (Sarthorael edition)

Description
Addvisor, the path of doubt

"This person is very convincing -- eccentric, even. He, erm... knows things that no man of his station should"

"Look, child, at the many colours of magic; see its patina, witness the haze of power. Elves and Lizardmen think themselves higher beings. But the truth is no matter what colour they use, it is all power that comes from my master." - Sarthorael the Ever-Watcher

Medivh ehm... Addvisor (or something sinister inside of him) now can employ the knowledge of the dark powers, with 3 new lores of magic:

  • The lore of Tzeench
  • The lore of Nurgle
  • The lore of Slaneesh
  • *NEW* The lore of Dark Elves
  • *NEW* The lore of High Elves
  • *NEW* The lore of Ruin
  • *NEW* The lore of Vampires

"Your empire will dominates all. Could you rival the gods themselves? I think not, fool."

Unleash the white raven, Sarthorael the Everwatcher

Gives addvisor ability to transform into Sarthorael the Everwatcher

Patches & Compatibility

Compatible with pretty much anything except GLF Battle mage.

This is only addon for original mod "Addvisor", credits to Prop Joe for original mod and in my opinion one of the coolest mod ideas ever.


Requests / Suggestions / Help

[discord.gg]
62 Comments
Henry Wei 18 Jul @ 9:06pm 
Is it working?
freverdy 26 Mar @ 1:06pm 
needs an update, please
Zetsuji 24 Feb @ 9:06am 
Works in my game!
iDon'tSpeakRussian!  [author] 3 Jan @ 4:24am 
Joy of modding. Everything is kinda possible but many times you just have to think outside of the box :D
iDon'tSpeakRussian!  [author] 3 Jan @ 4:23am 
Please dont mind the wording I am typing this on the phone and I dont see anything but last few lines of text :D

Tranformation could be probably done as ancillary/item providing ability to transform (quest item or unique levelup item)
This way you can use script to invalidate the quest which can be done from MCT. (Possibly)
iDon'tSpeakRussian!  [author] 3 Jan @ 4:20am 
Let me tell you MCT is not something I would call easy to learn :D
Also I dont believe skills can be enabled/disabled with MCT, however since this is one of the first mods I've made transformation was done kinda sloppy. You could possibly. What I wanted to do was rework where there would be one mod, with skill invalidating one another. Either you get demon summon or White raven summon but I sadly never got to it :(

If you have ideas they're certainly welcome, I am looking for passing down the torch and thats the reason why I would like for both of my babies to be adopted together :D
Cebi 3 Jan @ 4:13am 
Might be something to look into if i have the motivation as a first step into warhammer modding, maybe learning how to do it via MCT where you can enable and disable what skills they have, not sure if that is possible tho.
iDon'tSpeakRussian!  [author] 3 Jan @ 4:05am 
I would be ok with that under the condition that both demon and non-demon versions will be fixed/reuploaded :)
Cebi 2 Jan @ 3:12pm 
So would it be ok for someone to make a re-upload to fix the mod or even add to it? :lunar2019grinningpig:
iDon'tSpeakRussian!  [author] 30 Dec, 2024 @ 2:44pm 
Negative. I even sold my PC. I've hard retired :D