RimWorld

RimWorld

121 ratings
Reaper Unit
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Mod, 1.4, 1.5, 1.6
File Size
Posted
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4.751 MB
3 Sep, 2023 @ 2:58pm
8 Jul @ 11:28am
23 Change Notes ( view )

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Reaper Unit

Description
The Reaper Unit is First seen during the colony wars fighting along side Terra Space Corps and used by Terra High Command as the go to Unit to handle Classified Operations and Guarding Black-sites vanished after the war was over
now has made appearance as a Merc Force working with Corporations and governments as hit men and assassins for the highest bitter unlike there Death Squad Counter parts.

Vanilla Expanded Framework is required for the Built in shield for the Reaper armor

Armor and weapons gear drop nicknamed reaper unit

2 armors 2 helmets
1 cape/cloak
1 BDU

2 melee, 6 ranged weapons

the review images came out low quality so there's that

and thats about it

CE: Yes !!!!!READ ME!!!!! To use the Weapons with CE just move the file that's in the "Weapon CE patch" folder to the normal Patch folder if you use Rimply it makes it 10x easier to do.

melee animations compatible

muzzle flash patched

Art done by: DanTheMan and Crimson for the Fat body textures

balancing is based off my play style ie; No cringe Killzones, barely any turrets, overall more micro mange/RTSish combat than hiding behind defenses and 500% diff spike

if some of the item are unbalanced in your opinion they shouldn't be or underwhelming feel free to tell me but don't want to wait for a response then character editor can help with that for quick and perm fixes


Enjoy!
Popular Discussions View All (2)
6
10 Sep, 2023 @ 9:28pm
CE Compatibility
Nausicaa
4
26 Nov, 2023 @ 3:05am
Bug Reporting
XxHyde840xX
98 Comments
Cope Destroyer  [author] 20 Jul @ 2:18am 
atm no
Sig (Von Luck WT) 19 Jul @ 8:50pm 
Is this VAC capable?
zeus57007 18 Jul @ 11:53am 
playin' on 1.5, and... fuuuuuck, neither scythe isn't patched for CE! That's the only thing I downloaded this for! :steamsad:
Ero'onSpak 10 Jul @ 12:34am 
right one looks lie from bo2
Kylo 8 Jul @ 12:54pm 
Can confirm it is fixed
Kylo 8 Jul @ 11:44am 
Haha I do have VFE running
Kylo 8 Jul @ 11:44am 
I'll resub and see if that fixes it
Cope Destroyer  [author] 8 Jul @ 11:43am 
and make sure you have VFE as well (dumb question but you know)
Cope Destroyer  [author] 8 Jul @ 11:42am 
try updating your game i just fixed that
Kylo 8 Jul @ 11:40am 
Its in the log that I submitted:
Exception loading def from file UnitArmor.xml: System.ArgumentException: Could not find type named VFECore.CompProperties_ShieldBubble from node <li Class="VFECore.CompProperties_ShieldBubble"><compClass>VFECore.CompShieldBubble</compClass><blockRangedAttack>true</blockRangedAttack><blockMeleeAttack>false</blockMeleeAttack><showWhenDrafted>true</showWhenDrafted><showOnHostiles>true</showOnHostiles><showOnNeutralInCombat>true</showOnNeutralInCombat><shieldTexPath>Other/ShieldBubble</shieldTexPath><EnergyShieldRechargeRate>2</EnergyShieldRechargeRate><EnergyShieldEnergyMax>120</EnergyShieldEnergyMax><minShieldSize>1.4</minShieldSize><maxShieldSize>1.8</maxShieldSize><disableRotation>true</disableRotation><chargeFullyWhenMade>true</chargeFullyWhenMade></li>
Parameter name: node