RimWorld

RimWorld

Reaper Unit
98 Comments
Cope Destroyer  [author] 20 Jul @ 2:18am 
atm no
Sig (Von Luck WT) 19 Jul @ 8:50pm 
Is this VAC capable?
zeus57007 18 Jul @ 11:53am 
playin' on 1.5, and... fuuuuuck, neither scythe isn't patched for CE! That's the only thing I downloaded this for! :steamsad:
Ero'onSpak 10 Jul @ 12:34am 
right one looks lie from bo2
Kylo 8 Jul @ 12:54pm 
Can confirm it is fixed
Kylo 8 Jul @ 11:44am 
Haha I do have VFE running
Kylo 8 Jul @ 11:44am 
I'll resub and see if that fixes it
Cope Destroyer  [author] 8 Jul @ 11:43am 
and make sure you have VFE as well (dumb question but you know)
Cope Destroyer  [author] 8 Jul @ 11:42am 
try updating your game i just fixed that
Kylo 8 Jul @ 11:40am 
Its in the log that I submitted:
Exception loading def from file UnitArmor.xml: System.ArgumentException: Could not find type named VFECore.CompProperties_ShieldBubble from node <li Class="VFECore.CompProperties_ShieldBubble"><compClass>VFECore.CompShieldBubble</compClass><blockRangedAttack>true</blockRangedAttack><blockMeleeAttack>false</blockMeleeAttack><showWhenDrafted>true</showWhenDrafted><showOnHostiles>true</showOnHostiles><showOnNeutralInCombat>true</showOnNeutralInCombat><shieldTexPath>Other/ShieldBubble</shieldTexPath><EnergyShieldRechargeRate>2</EnergyShieldRechargeRate><EnergyShieldEnergyMax>120</EnergyShieldEnergyMax><minShieldSize>1.4</minShieldSize><maxShieldSize>1.8</maxShieldSize><disableRotation>true</disableRotation><chargeFullyWhenMade>true</chargeFullyWhenMade></li>
Parameter name: node
Cope Destroyer  [author] 8 Jul @ 11:39am 
what are you doing leading up to said error
Cope Destroyer  [author] 8 Jul @ 11:39am 
whats the bug you are getting im not getting any error
Cope Destroyer  [author] 8 Jul @ 11:28am 
okay try it now
Kylo 8 Jul @ 10:44am 
1.6
Cope Destroyer  [author] 8 Jul @ 10:33am 
are you on 1.6 or 5
Cope Destroyer  [author] 7 Jul @ 2:14pm 
updated it try it now hopefully that works
Cope Destroyer  [author] 7 Jul @ 2:13pm 
but i think it has something to do with VFE change a little on the package ID
Cope Destroyer  [author] 7 Jul @ 2:08pm 
i don't see a error you where getting but at the bottom of it has somthing saying CE is trying to apply modified parameters...
Kylo 7 Jul @ 1:41pm 
No CE
Cope Destroyer  [author] 7 Jul @ 1:38pm 
if its CE then thats probably way
Crimson 7 Jul @ 2:07am 
That's really weird. So it's craftable for you?
Cope Destroyer  [author] 7 Jul @ 1:20am 
the chest piece works fine
Cope Destroyer  [author] 7 Jul @ 1:13am 
hmm ill fix it
Crimson 6 Jul @ 8:43pm 
hey the reaper armor chest piece is still missing. the reaper helemt is there and all the other clothing and armor is there
Crimson 6 Jul @ 2:34am 
Thanks. One of my must have mods
Cope Destroyer  [author] 6 Jul @ 2:27am 
it will be update soon
Crimson 6 Jul @ 2:20am 
was testing in 1.6 and the reaper armor is missing. Im assuming its from the shield belt since VEF was updated. Everything else works fine.
UshioNoa 3 Jul @ 10:40pm 
1.6?
Cope Destroyer  [author] 17 Feb, 2024 @ 12:45pm 
Added Fat body textures thanks Crimson
Cope Destroyer  [author] 17 Feb, 2024 @ 10:46am 
@Crimson i would appreciate the guy who made the art stop doing commissions so i could not get the fat body made if you want to send them over i'll update it
Crimson 17 Feb, 2024 @ 4:53am 
So all the armors are missing the fat textures. I modified the textures so everything has a fat texture now. Prob not the best but better than a pink square. Im gonna upload it as a texture mod but if you want the files to add to your mod let me know so people dont have to download 2 things.
Cope Destroyer  [author] 12 Jan, 2024 @ 9:34pm 
Reaper armor now has a built in Shield
Prester 21 Dec, 2023 @ 1:33am 
a bit too strong in my oppinion. i know its made for yourself and i could change values manually, just wanted to leave this here for people wondering if it fits "vanilla balancing": No, needs like -50% armor on everything and halved bonusses on the additional stats

great visuals!
Ethereal Dewd 6 Dec, 2023 @ 12:58pm 
Love the content! Armor looks awesome, reminds me of the Death Stranding designs! Weapons are also really neat! I like the Titanfall look and feel to the guns, love your work! :steamhappy:
Adaxizui 29 Nov, 2023 @ 2:59am 
"Understood. I also noticed that the BDU doesn't cover the lower half of the colonists, resulting in a mood debuff due to exposed private areas. Upon inspecting the texture maps of the BDU, if I'm not mistaken, it seems to be a jumpsuit meant to cover the lower body, right? I hope this can be fixed."
Cope Destroyer  [author] 28 Nov, 2023 @ 11:40am 
Huh after looking into it i guess i forgot to commission a Fat body skin for the BDU a oversight on my part but will have something to replace the whole BDU
Adaxizui 28 Nov, 2023 @ 6:49am 
I've noticed that when a colonist with an obese body shape wears BDU, their figure appears with purple squares. Upon inspecting the clothing textures in the mod, I found that there is no adaptation of BDU textures for obese body shapes. Is this some kind of error?
Cope Destroyer  [author] 27 Nov, 2023 @ 11:59am 
IF you want to use CE here is how to do it . To use the Weapons with CE just move the file that's in the "Weapon CE patch" folder to the normal Patch folder if you use Rimply it makes it 10x easier to do. Tryed redoing the XML just not working so i gave up and this is the only solution to the problem that i can come up with sorry for the inconvenience
Adaxizui 26 Nov, 2023 @ 9:02pm 
Understood, thank you for your reply.
Cope Destroyer  [author] 26 Nov, 2023 @ 11:06am 
The Error that is popping up when CE is not loaded are harmless (besides being annoying) but i would have to redo the whole Weapon patch to fix it and i just don't have the time for that atm but will be done sometime this week
Cope Destroyer  [author] 26 Nov, 2023 @ 8:32am 
hmm look in to it i think i know what wrong
Adaxizui 26 Nov, 2023 @ 4:50am 
After this update, I encountered some XML errors when launching the game. These errors point to CE, but I don't have CE installed. Do I need to provide more detailed information about the error codes?
Cope Destroyer  [author] 25 Nov, 2023 @ 6:32pm 
@everyone After slaving away at my computer CE has been Fixed Enjoy weapons should be some what balanced and what armor 50/50 so tell me your feeling about it etc.
Cope Destroyer  [author] 25 Nov, 2023 @ 6:28pm 
The Melee Weapon dose not work yet still working on a patch for that
Cope Destroyer  [author] 13 Oct, 2023 @ 3:16pm 
hmm i'll adjust that
Fighting Pirate 13 Oct, 2023 @ 2:43pm 
The damage reduction reduction on the armor is super high, since each reduced incoming damage multiplier affects the entire pawn, not just a portion of the body. Wearing the reaper armor, helmet, and cape is a damage reduction of 105%.

The game caps out that you can only have a reduction of 90%, which means that incoming damage is reduced down to 10%.

As a reference, I put a colonist colonist in this armor to take a beating against 4 mech reapers and 4 centipede gunners. After a 1 solid minute of the mechs unloading into the colonist, he had a bruised foot and a bleeding toe.
Castoria 10 Oct, 2023 @ 8:22pm 
roger that