Project Zomboid

Project Zomboid

909 ratings
Immersive Barricaded Start [b41 & 42]
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5 Sep, 2023 @ 1:52pm
28 Dec, 2024 @ 9:18am
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Immersive Barricaded Start [b41 & 42]

Description
Updated for b42 Unstable
b41 files are still there so it still works with b41.




This mod barricades the house/building you spawn in, and hangs sheets on the windows, just like the autorities told you to do.

It also spawns a few items on the ground (low chance) or on furnitures(high chance). Most of the items spawned are directly taken from the loot tables of the current room. So in a kitchen you will find kitchen items laying around, etc. This means that your starting building has slightly more loot than it would otherwise have, and this extra loot depends on the building you spawn in. If you spawn in a Hardware store, expect lots of extra tools.

The player is also given a ♥♥♥♥♥♥ fragile hammer in their inventory, to remove the door barricades if needed. Most of the time there will be at least one door that is not barricaded somewhere.

The player is also given bags of food according to your chosen food loot rarity. On Rare, you'll get three bags of food containing 5+ food items, on Insanely Rare you will get only only one bag containing 3 maybe 4 food items.

If the building is big, not all the building will get barricaded, only your room and the rooms surrounding you.

Ideally this is intended for spawning in a house, but this has also been tested with Pillow's Random Spawns in mind.

Credits to @Shinyshark the author of the original Wait My Ass for the great idea.




Workshop ID: 3031475005
Mod ID: BarricadedTraitb42
Mod ID (b41): BarricadedTrait
Mod ID: BarricadedStartb42
Mod ID (b41): BarricadedStart
Popular Discussions View All (6)
14
22 Jun @ 2:51am
PINNED: Bug Reports
Champy
2
23 Jun, 2024 @ 3:53pm
Error log
DARK170
1
15 Jan @ 5:19pm
PINNED: How to Edit Character Diaries + My Lore-Friendly Edit
anonymousalien602
91 Comments
Dr Nilsson 🖖 4 Jun @ 5:09pm 
This one is my favorite mod. If you ever plans to expand it, then maybe add an basement to building you are spawning inside. If it's even possible. :)
S. Erdem 26 Feb @ 12:35pm 
most of times all the doors starts barricaded. you should add a code that leaves one door not barricaded.
Kyrox 15 Feb @ 2:14am 
I love this mod, you did an excellent job. I only have one piece of feedback, and honestly it's not really even your mod. I have noticed that when you run a mod like "barricades hurt zombies", the spawned in barricades don't adhere to the logic. You have to take everything down and re-barricade them for the game to consider the barricades "your own" so to speak.

An option to just spawn with two boxes of nails and a bunch of planks would be super cool. That way we could just barricade the area ourselves as we see fit. Or take the items and barricade a different area.
drshahramanvariazar 12 Feb @ 6:55am 
yeah
AfroRobot 5 Feb @ 12:38pm 
+ for adding options to disable spawning with loot.
drshahramanvariazar 2 Feb @ 11:08am 
man you need do something item version of object dont spawn
Kaoeutsu 1 Feb @ 8:53pm 
would be really cool if there was an option to disable spawning with loot
hurRdurR 22 Jan @ 6:24am 
I like this mod a lot.

I'd love it tho if you it had the option to disable spawning with food (as the diary says, you're running low...). Instead just have lots of empty cans if you must xD
Ashadar Re'souley 14 Jan @ 9:57am 
@Darthsawyer using a sledgehammer to brake down the wall and connecting it to the rest of the house is also a option
Darthsawyer 13 Jan @ 7:42pm 
Minor issue, if your starting house has a basement attached to the outside of the house, the door will be barricaded from the inside rendering it inaccessible unless you break down the door