Age of Wonders 4

Age of Wonders 4

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Increased Unit Type Resistances and Weaknesses
   
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Tags: Mod, Balance
File Size
Posted
Updated
196.065 KB
8 Sep, 2023 @ 10:59pm
9 Apr, 2024 @ 10:13am
7 Change Notes ( view )

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Increased Unit Type Resistances and Weaknesses

In 1 collection by Komogi
Komogi's AoW4 Mods
16 items
Description
Overview:
A simple mod that increases Magic Resistances and Weaknesses for all unit types (that have +/- Resistances).
Should make unit types feel like they have more clear-cut strengths and weaknesses, even into the late game!

Recommended to use with my More Hit Points mod, as damage potential will be higher!


Changes:
  • Fey Resistances: +4 Spirit / -4 Blight -> +6 Spirit / -6 Blight
  • Fiend Resistances: +2 Fire / -4 Spirit / -4 Frost -> +6 Fire / -6 Spirit / -6 Frost
  • Celestial Resistances: +2 Spirit / -4 Blight / -4 Frost -> +6 Spirit / -6 Blight / -6 Frost
  • Undead Resistances: +2 Blight / +2 Frost / -4 Fire / -4 Spirit -> +4 Blight / +4 Frost / -6 Fire / -6 Spirit
  • Ethereal Resistances: -4 Shock -> +2 Spirit / -6 Shock
  • Plant Resistances: +2 Shock / -2 Blight / -4 Fire -> +6 Shock / -4 Blight / -6 Fire
  • Construct Resistances: -4 Shock -> +2 Blight / -6 Shock


Mod Compatibility:
Any mods that do not change the same resources in the game files should be compatible!

Requests for compatibility checks can be done on the appropriate discussion forum!


My Mod Collection: Komogi's AoW4 Mods
This mod and my other mods can also be found on Paradox Mods![mods.paradoxplaza.com]


Modding Information:
This mod changes the following files in the base game:

UnitTypes_Definitions.rpk
{Unit Types - Secondary}
-Fey - Resistances
-Fiend - Resistances
-Celestial - Resistances
-Undead - Resistances
-Ethereal - Group
-Ethereal - Resistances
-Plant - Resistances
-Construct - Group
-Construct - Resistances
Popular Discussions View All (2)
15
14 Mar, 2024 @ 8:52pm
PINNED: Bug Reports
Komogi
0
8 Sep, 2023 @ 11:17pm
PINNED: Mod Compatibility
Komogi
7 Comments
TurtleMaster 17 Jul @ 7:35pm 
Two things:
A: I really don't mind, however in an update they changed the lightning and spirit weaknesses of Golems and Ethereal units
B: Could you please make a more extreme version of this mod? I want some games where units actually get negatives and take extra damage from specific types, as opposed to just getting a lesser reduction.

Thanks for the mod though, its really nice
Komogi  [author] 14 Mar, 2024 @ 8:53pm 
Version 1.4 Update

Fixes the Undead unit type not having the correct resistances!
Komogi  [author] 13 Mar, 2024 @ 9:49am 
Version 1.3.1 Update

A small patch that makes the mod compatible with the Wolf 1.2 Update!
Komogi  [author] 27 Feb, 2024 @ 10:45pm 
Version 1.3 Update

Compatibility patch for the Primal Fury DLC / Wolf Update!

Ethereal Resistances have been changed from +4 Spirit / -6 Shock to +2 Spirit / - 6 Shock.
(Due to Ethereal losing its base +2 Spirit Resistance.)
Komogi  [author] 27 Feb, 2024 @ 10:44pm 
Thanks Last of the Romans! :tgrin:
Last of the Romans 7 Dec, 2023 @ 9:48am 
Awesome work!
Komogi  [author] 7 Nov, 2023 @ 3:53pm 
Version 1.1 Update

Fey Resistances have been updated for the Empire and Ashes DLC, while Construct Resistances have been newly modified! Fiend, Celestial, and Plant Resistances have also been adjusted to be a bit less punishing.

Detailed changes can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/3032984531