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Near-East Insurgency
   
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File Size
Posted
Updated
6.677 MB
11 Sep, 2023 @ 6:31pm
27 May, 2024 @ 11:57am
4 Change Notes ( view )

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Near-East Insurgency

In 1 collection by Sturmgeschütz
Mods by Sturmgeschutz
65 items
Description
Nato Co. Security forces arrive in the Middle East following a series of terror attacks done by goofy and generic extremists.
Originally posted by "Goobertarish", Combat Advisor:
(Selection) Things have been fixed.

Originally this was going to be a mod replicating a little Roblox game called Deadline. You've probably heard of it, probably not. My personal experience with it is very good, and thus I made this mod and actually finished it on time... but forgot to release it until like 1-2 months later, so sorry for the wait.

The Security forces have about 45 things total coded in while the Insurgents have 24 things. I wasn't feeling very creative with the Insurgents so they just have a lot of kitbash stuff.
I'd like to thank my friend Vex/Bondaged for making the DS Arms FAL and FN SCAR-H (or at least the old sprite) (the base guns of course, variants are made by me), and everything else he made is also included in the change logs.
The descriptions of mostly everything are in unnecessary detail so enjoy that.
34 Comments
Sturmgeschütz  [author] 17 Jun @ 11:18am 
yeah like 2026 in lore
Scotty 16 Jun @ 6:21pm 
Is there an official year for when these folks are fighting each other?
Sturmgeschütz  [author] 9 Jun @ 2:32pm 
recoded version is out with everything fixed and shit
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3496256802
FatherFigureForHire 29 May, 2024 @ 9:13pm 
Great mod. Quick question, why do some of the objects have hit-boxes the size of a Californian feminist? If this could get fixed, I'd be very happy.
Sturmgeschütz  [author] 20 May, 2024 @ 12:12pm 
yeah I fixed it right as you pointed it out. I'll also be adjusting some things and releasing a patch soon in preparation for Reprisal - PART 2
Нубас 20 May, 2024 @ 12:10pm 
I hope you'll fix that eventually because aligning it yourself is really annoying
Sturmgeschütz  [author] 20 May, 2024 @ 12:05pm 
the keffyehs right? okay yeah that's a problem (seriously I though Vex aligned them correctly)
Нубас 20 May, 2024 @ 12:02pm 
By snapping I mean some pieces of armor, like the insurgent head wrap thing don't allign properly when put on
Sturmgeschütz  [author] 20 May, 2024 @ 11:54am 
also forgot to address that helmet point
> it is a stylistic choice and isn't inherently an issue unless you have nitpicks, which while fine, shouldn't be part of an log of real issues.
Sturmgeschütz  [author] 20 May, 2024 @ 11:53am 
also regarding everything you said
> the broken collisions I've tried to fix, but came empty handed (description even says so).
> the weapon sprites are somewhat meant to fit the vanilla style, though some weapons aren't so derivative.
> the barrel positions are, honestly, out of me being lazy.
> custom sounds will be included in the next update.
> no slides on a weapon is inherently not an issue plus I'm not going to bother with that honestly.
> armor snapping seems like a problem on your end as it works for me perfectly.
> I made these uniforms fairly quickly so that's why they aren't so detailed.
> I honestly got lazy with the thumbnails since its my least favorite part of making a mod plus the most tedious part, honestly.