Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3496256802
> it is a stylistic choice and isn't inherently an issue unless you have nitpicks, which while fine, shouldn't be part of an log of real issues.
> the broken collisions I've tried to fix, but came empty handed (description even says so).
> the weapon sprites are somewhat meant to fit the vanilla style, though some weapons aren't so derivative.
> the barrel positions are, honestly, out of me being lazy.
> custom sounds will be included in the next update.
> no slides on a weapon is inherently not an issue plus I'm not going to bother with that honestly.
> armor snapping seems like a problem on your end as it works for me perfectly.
> I made these uniforms fairly quickly so that's why they aren't so detailed.
> I honestly got lazy with the thumbnails since its my least favorite part of making a mod plus the most tedious part, honestly.