Project Zomboid

Project Zomboid

53 ratings
Learn To Drive
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337.138 KB
19 Sep, 2023 @ 10:17am
23 Sep, 2023 @ 10:31am
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Learn To Drive

Description
The Sunday Driver trait is one of the most difficult in the game because it makes long-distance exploration slow and dangerous. How many times have you taken Sunday Driver and not been able to drive slightly off-road, or failed to run over a group of three zombies? The Learn To Drive mod balances Sunday Driver by allowing your character to gain driving experience and eventually lose the trait.

Basic features:
  • A character needs 60 in-game hours of driving on average to lose Sunday Driver.
  • Approximately 15 of those driving hours must be done at night.
  • If a character has enough overall driving experience in the day, but not at night, Sunday Driver will return nightly until enough night experience is gained.
  • The required driving experience is modified by the Fast / Slow Learner traits.

Workshop ID: 3038135810
Mod ID: LearnToDrive
Popular Discussions View All (1)
5
13 Jul, 2024 @ 11:12am
PINNED: Bug Reports
DisgracedPilot
24 Comments
ash_williams 27 Dec, 2024 @ 11:04pm 
need 42 build support please!!!
Obi Wan Kenobi 10 Feb, 2024 @ 12:37pm 
@DisgracedPilot,

No problem, i'm happy with the mod was just thinking of potential improvements as feedback to the player would do wonders to stop all the people saying that it doesn't work haha
DisgracedPilot  [author] 24 Jan, 2024 @ 4:47am 
@Jokemercy The mod does work, as far as I've tested it. The sixty-hour average is actually quite a lot of driving. If you got an unlucky roll, it might take even longer than that.

@Obi Wan Kenobi Sorry, this is a bit late, but it would be interesting to have a tooltip or something for it. I don't have a lot of development time these days, but I'll think about it. Maybe hovering over the Sunday Driver icon could show it.
Jokemercy 24 Jan, 2024 @ 2:04am 
I've had this installed for ages now, seems like, but I still have Sunday Driver. Starting to wonder if I've been trolled lol.
Obi Wan Kenobi 22 Nov, 2023 @ 11:00am 
Is there any way to see how many hours you have driven at day/night so that you can track your progress towards removal of Sunday Driver?

Wonderful mod, thank you for creating it!
Mad$kinny 19 Nov, 2023 @ 8:55am 
@DisgracedPilot that is a great idea... but still wouldnt help on towing cars if there are no zombies nearby
Bunnies&Cherris 14 Nov, 2023 @ 3:53am 
That's something I've always thought about- I wish the game had a way to provide realistic cars while still keeping that balance. I've been hit by one, even a small car really doesn't even notice a body bouncing off it's hood in terms of it's momentum.
DisgracedPilot  [author] 13 Nov, 2023 @ 8:29am 
@de$eever I think that the low acceleration does make some sense. Probably most inexperienced drivers aren't slamming the gas pedal.

This does give me an idea though. A character who is panicked should temporarily lose Sunday Driver or gain Speed Demon. I don't think that anyone would want to stick around when their car is surrounded by zombies. I'll think about it and see what I can implement.
Mad$kinny 11 Nov, 2023 @ 3:17pm 
the game should only limit the speed, not the acceleration tho
DisgracedPilot  [author] 4 Oct, 2023 @ 10:27am 
@Hilvon Thanks for the feedback. The Speed Demon trait will definitely not be gained by default. I like the idea to have a magazine. When I have more development time, I'll try to put something together.