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No problem, i'm happy with the mod was just thinking of potential improvements as feedback to the player would do wonders to stop all the people saying that it doesn't work haha
@Obi Wan Kenobi Sorry, this is a bit late, but it would be interesting to have a tooltip or something for it. I don't have a lot of development time these days, but I'll think about it. Maybe hovering over the Sunday Driver icon could show it.
Wonderful mod, thank you for creating it!
This does give me an idea though. A character who is panicked should temporarily lose Sunday Driver or gain Speed Demon. I don't think that anyone would want to stick around when their car is surrounded by zombies. I'll think about it and see what I can implement.
However you should be able to add some mock recipes and a couple magazines like "Extreme driving" and "Racing for dummies". And if the character has all relevant recipes learned, the accumulated driving time can give you speed demon.
Thanks for the feedback and suggestions. I also thought about the high speed idea. It's probably better to make a mod option switch for it, just in case somebody really doesn't want it. Will look into it some more.
(If I had a nickel for every time I lost a character to driving too fast, I'd have much more than two nickels, that's for sure.)
@ℓυηαωαηα Thank you!
Thanks again for reporting the bug. I've improved the logic so that this should not happen anymore. Update just went out. Any affected characters just need to drive around for one hour in the day and one hour at night, and Sunday Driver should disappear. Very sorry for the inconvenience.
Nonetheless, thank you for the mod. Great idea.