Project Zomboid

Project Zomboid

161 ratings
Dawning Revival Science
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151.943 MB
20 Sep, 2023 @ 3:59pm
24 Jan @ 6:00am
134 Change Notes ( view )

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Dawning Revival Science

Description
即使爆發殭屍病毒,即使人類文明逐漸消失,科學仍然存在,
倖存者們永遠不會放棄希望,用自己的雙手逐步重建人類文明。

Even if a zombie pandemic were to break out, even if human civilization had gradually disappeared, science would still exist. Those who survived would never give up hope, using their own hands to gradually rebuild human civilization.

這個模組的製作列表比較的多元,能支持更多種的玩法,
多人模式甚至能讓殭屍末日的倖存者們分工合作。

The production list for this module is quite diverse, capable of supporting a wide range of gameplay styles. In fact, the multiplayer mode even allows survivors of the zombie apocalypse to collaborate and divide tasks efficiently.

甚至製作分類可以讓每個人都能有自己的專職,
比如鑄造、衣物修復、武器修理、汽車修理、料理與生產食物...等,
當然,一個人也能玩的很愉快,有很多玩法供你選擇。

Even in the crafting category, everyone can have their own specialization. For example, blacksmithing, clothing repair, weapon maintenance, automotive repair, cooking, and food production, among others. Of course, one can also enjoy the game solo with plenty of gameplay options to choose from.

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這是我這個連業餘都稱不上的模組製作者做出來的簡單模組,
設計目的是就算世界上幾乎沒有資源,也可以靠著製作系統,
一步一步的做出生存所需的所有物品。

我的美工能力幾乎是0,只能靠素材圖片修改之後製作成物品圖案,
程式碼也是只會最基本的那種,所以還請各位不要太過期待,
幾乎就是靠Windows系統的筆記本寫出來的程度,

雖然還想寫多一點的程式碼,但是真的抱歉,本人能力有限,
未來可能不會更新,做出這個模組已經是我的極限了。
(繁中的玩家不用擔心翻譯的問題 全部的物品都內建中文 直接下載使用即可)

This is a simple module I've created, which can hardly be called the work of a professional module developer. Its design purpose is to allow for the creation of essential items for survival, even in a world with minimal resources, by building a system step by step.

My graphic design skills are almost nonexistent, so I can only rely on modifying material images to create item patterns. My coding skills are also very basic. Therefore, please don't expect too much. It's essentially created using a Windows system notebook.

Although I would like to write more complex code, I'm truly sorry, but my abilities are limited. There may be no future updates, as creating this module has already pushed my limits.

I used a translation software for the English part, so I apologize if the translation is not accurate.

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有時模組會進行除錯和更新
若是發現內容有問題可以先嘗試登出並重新啟動Steam把模組下載並更新到最新狀態

Sometimes mods undergo debugging and updates
If you find a problem with the content, you can first try to log out and restart Steam to download and update the module to the latest status.
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這個Mod有太多的製作選項
若是發現選單太過卡頓 可以嘗試安裝以下Mod

This mod has too many crafting options
If you find that the menu is too laggy, you can try installing the following Mods


Fix Laggy Crafting Menu
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2798170078&searchtext=Fix

Fix Inventory Tooltip lag
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2915430406&searchtext=Fix




若是在多人伺服器無法使用上述解決選單卡頓問題的Mod可以試試以下方案

If you cannot use the above-mentioned Mod to solve the menu lag problem in a multiplayer server,
you can try the following solutions

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611723883&searchtext=%E5%8D%A1%E9%A0%93

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Workshop ID: 3038694961
Mod ID: Dawning Revival Science
Mod ID: Dawning Revival Science-Doomsday situation traits
Mod ID: Dawning Revival Science-Magic items
Mod ID: Dawning Revival Science-More Weapon Fixes
Mod ID: Dawning Revival Science-Random Starting Point
Mod ID: Dawning Revival Science-Traits Magazine
Mod ID: Dawning Revival Science-Apocalypse Supplies Mart
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 10
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 30
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 50
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 100
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points MAX

Workshop ID: 3038694961
Mod ID: Dawning Revival Science
Mod ID: Dawning Revival Science-Doomsday situation traits
Mod ID: Dawning Revival Science-Magic items
Mod ID: Dawning Revival Science-More Weapon Fixes
Mod ID: Dawning Revival Science-Random Starting Point
Mod ID: Dawning Revival Science-Traits Magazine
Mod ID: Dawning Revival Science-Unknown Loot
Mod ID: Zombie Apocalypse Supplies Mart
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 10
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 100
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 30
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 50
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points 70
Mod ID: Dawning Revival Science-Zombie Apocalypse Traits Points MAX
Map Folder: RandomStartingPoint
Map Folder: RandomStartingPoint-Louisville
Map Folder: RandomStartingPoint-MarchRidge
65 Comments
renndumi 23 Jan @ 3:44pm 
i got this error:

SEVERE: Error found in LUA file: workshop/content/108600/3038694961/mods/Dawning Revival Science/media/lua/client/Merge time acceleration.lua
ERROR: General , 1737675387569> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: Merge time acceleration.lua:1: '=' expected near `\` at LexState.lexerror line:27
ERROR: General , 1737675387569> DebugLogStream.printException> Stack trace:
se.krka.kahlua.vm.KahluaException: Merge time acceleration.lua:1: '=' expected near `\`
Ayomira 20 Dec, 2024 @ 2:35am 
慢慢搞吧,42正式版再开始搞也行
平底鍋  [author] 20 Dec, 2024 @ 2:13am 
42版本雖然我第一時間就更新 ,但是最近真的比較沒時間玩,
這個模組太過龐大 要在短時間內開發42版本是不可能的。

當初從製作到上傳這個模組就花了我快要半年的時間,
我只有一個人並非團隊 只能在下班或者放假才能進行開發,
並且42版本還有很多內容是還不完全且需要調整。

所以模組開發可能要先等到我體驗完42版本的所有內容才能慢慢開始
當然若是有問題或者錯誤還是可以回報給我,我會盡力修正。
平底鍋  [author] 20 Dec, 2024 @ 2:13am 
Although I updated to version 42 as soon as it was released, I haven’t had much time to play recently.
This mod is so massive that developing an update for version 42 in a short period is simply impossible.

When I first created and uploaded this mod, it took me nearly six months to complete.
I’m just one person, not a team, and can only work on development during my free time after work or on days off.
Additionally, version 42 still has many incomplete and unpolished features that require adjustments.

As a result, I’ll likely need to fully experience all the content in version 42 before I can gradually start updating the mod.
Of course, if you encounter any issues or bugs, feel free to report them to me, and I’ll do my best to fix them.
SAD QAQ 19 Dec, 2024 @ 8:23am 
加油快更新 Build 42 這個模組超好
:steamthis:
Tank5168 18 Dec, 2024 @ 8:02am 
B42測試版出了
Dommy 13 Dec, 2024 @ 2:25pm 
它完全飞过我的头来检查模组图像,再次感谢您!我非常尊重你和模组!

It completely flew over my head to check the mod images, thank you again! and i have tons of respect for you and the mod!
平底鍋  [author] 13 Dec, 2024 @ 5:28am 
塑膠原料的製作方式和說明我在Mod的圖片中有新增說明
不知道的人可以往上面Mod的說明圖片找找

至於多人伺服器的塑膠 有時會碰到一個狀況 這是一部份玩家回報的問題
就適用需要點燃類的火源加熱時會暫時消失 經過非常長的一段才會出現
所以如果追求穩定的話 使用電力加熱的烤爐是比較好的方式

除了主要的製作Mod 其他功能我設定成可以開啟和關閉
每個人可以根據不同的使用習慣做調整
平底鍋  [author] 13 Dec, 2024 @ 5:27am 
I’ve added explanations about the production process and details of plastic materials in the mod images. If you’re unsure, you can check the mod’s explanation images for reference.

As for plastic in multiplayer servers, there’s a situation that some players have reported. When using fire-based heat sources that require ignition, the plastic might temporarily disappear and only reappear after a very long time. For a more stable experience, I recommend using an electric furnace for heating instead.

Aside from the core crafting mod, I’ve made other features toggleable. You can enable or disable them based on your preferences and usage habits.
Dommy 13 Dec, 2024 @ 1:07am 
我很感激!非常感谢!

I appreciate it thank you very much!