Starship Troopers: Terran Command

Starship Troopers: Terran Command

158 ratings
Reclamation
   
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22.450 MB
20 Sep, 2023 @ 5:54pm
5 Jul, 2024 @ 6:06am
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Reclamation

In 1 collection by TheBigTG
TG's Maps
17 items
Description
The city of Derventa had been overrun by the Bugs!
In a bold declaration, the new Fleet Marshall declared that it shall be reclaimed next!
Watch the reclamation live tonight at 6PM
All net!
All channels!
45 Comments
TheBigTG  [author] 5 Jul, 2024 @ 6:06am 
put out a fix for the win not triggering if u recapture a base
Xorn 5 Jul, 2024 @ 12:36am 
very nice map

i completed the objective "reclaim Derventa" but then i lost it due to one of my base (Warehouse District) was captured - after that i could not complete that objective (it is not showing progress like before on that objective)
TheBigTG  [author] 15 Dec, 2023 @ 1:35pm 
Do you perchance have screenshot of that state towards the end, because to win you just need to capture all the bases and clear all the hives
Scarn 15 Dec, 2023 @ 12:14pm 
Great map. Enjoyed to grind! Definitely had it's challenges. Unfortunately, never got the Mission Success finish. All hives were conquered, all bases were occupied. Wouldnt give me the green check mark on Reclaim Divernta. Spent more time than I should've combing every inch of the map, eventually just had to quit.
MacondoHondo 21 Nov, 2023 @ 12:40am 
Sorry but your map is boring. The waste of time is paramount. You denied the radio operator to make the spawning troops an absolute karma. Then you made a "surprise" mega spawns at the edge of the map that is unbalanced. I spent over 1 hour playing this thing and could not finish because I simply could not continue with the back and forth.
siglong 4 Oct, 2023 @ 5:10am 
great map!
dennis.larsen 1 Oct, 2023 @ 8:21am 
Hi, TheBigTG
Part 1/2

By this type of map. Well.
You have fx a base and you defandt it. Wave after wave of bugs and that is boring in my opinion. The same is for the maz game, like your "Tower defense" map
or maybe a city like a maze where bugs pop up of the ground with no warning - killing all. Boring and I not like that.

Maps like "Reclamation", "The Colosseum", "Liberation of Ricograd" and more.
Where you have clear objective, some story for context, maybe more objective will come to you.
You have this contant push and pull, attack and defand. Maybe you need to give up a base inorder to kill a bug hive (so it is not reactived) to cirkel back for recapture of your base.
dennis.larsen 1 Oct, 2023 @ 8:20am 
Hi, TheBigTG
Part 2/2

Point om map, where you have a choke point to make a killing zone.
It can be hard, but it is still a balance game/map. And even better, when you do a objective or side objective, you get something, war support, extra personal.

That is quality over quantity. If you have generated a AI map, that is fine. That is only make doing your task faster, for the map.
The AI generated map, can't do the context, the balance, and the feel for a good game. in my opinion.

Again, thanks for the maps and the hard work. Time to learn about the editor, doing bug fixed and all of that free time spend - so we(I) can have fun.

I hope the feedback will help you on your way.
TheBigTG  [author] 1 Oct, 2023 @ 3:47am 
mmmh, ill take a look, maybe i missed something. Glad you enjoy it.
What do you mean by "this type of map"? Like a big sandbox where you gotta conquer the whole map?
dennis.larsen 1 Oct, 2023 @ 2:03am 
And by the way! It is a great map and fun map. Please make more for this type. So fun.