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- Football doesn't have a downside in 99.9% of turns. Unless my strat has heavy micro or a multi-card infinite, the 60 second timer is negligible. Maybe if it were 20 seconds, it would mean something.
- Eyeball working once per act as a Rare relic is terrible. If putting any card from draw to hand once per combat is too strong even for a Rare relic, then maybe it could instead Scry 5 and draw 1 card once per combat. That way, it's not too broken or useless.
- Handball crashes my game. I don't have the stacktrace on me.
- Mudball having a downside is really bad.
- Ballsack can create duplicate relics and also ignores relics filtered using Relic Filter. I got two Baseballs in a run due to this.
- Medicine Ball is OP. Girya is Rare and requires skipping other rest site actions. If this relic instead granted X Vigor at the start of your turn per times rested, it could be a better way to reward resting.
Not a bug, it's just a weird interaction with another mod that was funny.
one of the projects i'm working on is a character mod, it's about 80% done but I don't want to give away more until I'm sure I can deliver
update should be out sometime today or tomorrow at the latest. i'm doing a quick round of regression testing before shipping
- go fish
- go bed
- go away
- do not pass Go,
- E.T Go Home, :o)