Conan Exiles

Conan Exiles

120 oy
Chromatic Spice
   
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Features: Features
Cosmetic: Cosmetic
Interface: Interface
Dosya Boyutu
Gönderilme
Güncellenme
5.071 MB
26 Eyl 2023 @ 8:26
18 Eki 2024 @ 12:41
8 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Chromatic Spice

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[ko-fi.com]

Chromatic Spice is a dye system featuring RGB coloring for your dyeable clothing items. No dependence on other mods or other requirements. This was a mod I was developing privately for a while in order to use the exact colors I wanted on my armors, but I felt it was ready for a release.

Features:
-NEW: 12 dye channels enabled
-NEW: Metallic, Smoothness, Glow, and Transparency features
-Fully functional color wheel
-RGB and HSV sliders
-Saturation and Value vertical sliders
-Hex code input/output
-Preview window with rotatable template model
-Inventory window which gives dye info on the selected item
-Easy switch on/off
-Redressing of a familiar dye system interface look

Activate the Chromatic Spice Dye menu with Shift+',' (Comma) or use the console command: DataCmd CSDye.

The inventory window currently will show all items while disabling selections on items that can't be dyed.

To disable the system for your character at any time, click the Disable/Enable toggle in the Chromatic Spice Inventory window.

This system operates in its own layer above Conan's native dye system and does not interfere with your original dyes in any way.

Note:
This system will detect on the same items that the base game detects are dyeable. This includes some armors from other mods that weren't properly implemented.


Mod is a work in progress and a solution will be pushed once the source of any bug has been localized.

While care was taken to prioritize game stability, bugs are always a possibility. Report them at https://discord.gg/gZMfXvh.

Waffle's Workshop Page
WaffleButterSoft's workshop
36 Yorum
WaffleButterSoft  [yaratıcı] 26 Tem @ 9:13 
Can confirm there is currently a bug in the mod. I'll have to administer a fix. Some items work, others do not.
professor_xavier2 25 Tem @ 22:20 
Couldn't make it work. All armor i dye became white. Both vanilla armor and armor featured in mods.
Black★Rock Shooter 10 Şub @ 18:45 
Tried with another piece and still received the same no-texture polygon issue without MSG. But was able to revert as admin back to default and fix it to vanilla.:steamthumbsup:
WaffleButterSoft  [yaratıcı] 10 Şub @ 14:18 
Yes, MSG is (metal smoothness glow) and cannot be applied to vanilla because of Conan's virtual textures.

I may need to review the code to make sure the base colors are not being washed out by default.
Black★Rock Shooter 10 Şub @ 10:30 
Edit, doubled clicked to enable MSG without understanding what MSG was (first time using the mod) May have been issue despite not touching MSG settings.
Black★Rock Shooter 10 Şub @ 10:20 
@Alzero had a similar issue [Dyed a Khitan DLC med armor chest after warning of incompatibility. Turned armor white/polygon, tried to revert to vanilla and issue remained. Removing armor/replacing/droping/relogging all failed to resolve the issue]

Possibly position in load order?
5 more [sorc twekas, EAA, EAA(lvls/perks), bark from crafting, chromatic spice]
Umrmoron 1 Ara 2024 @ 2:33 
Can you remove the vegetation from the Buttermilk mod so that the bottom is hairless? Because when using the WUAS (WaffleButter's Universal Aesthetics Solution) mod, the entire bottom is hairy. Please make it so that by default it removes hair when you put the bottom part of the clothes on the thrall? Your mod is amazing, but the inability to remove hair from the microbikini specifically from the thrall is a problem. I saw that in the "Barbarism and armors BB version" mod it is made so that the bottom immediately removes hair, I really ask you to do the same.
Alzero 21 Kas 2024 @ 6:58 
When I try to dye something now it just turns the armour a textureless white/grey
The Last Old Gamer 18 Kas 2024 @ 9:35 
Todo se queda en una plasta gris 🫤
Hiro 24 Ağu 2024 @ 20:59 
@WaffleButterSoft Thank you very much and keep up the fantastic work.