Arma 3
84 ratings
Survivor: 10 Year Anniversary
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Persistent
Scenario Type: Infantry, Vehicles
Scenario Map: Stratis
Meta: Dependency
Tags: Tag Review
File Size
Posted
391.520 MB
30 Sep, 2023 @ 3:31am
1 Change Note ( view )

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Survivor: 10 Year Anniversary

Description
Survivor is back!
Prevail as a Survivor against numerous bullies! Use the environment, skills, equipment and fallen enemies' gear to annihilate those pesky bullies that just want you dead!

10 Year Anniversary
10 years ago, I've created and published a mission called "Survivor". It was a simple small mission set up entirely in the old 2D editor using triggers, waypoints and units. That mission became my first workshop success in Arma 3 community and is still played and praised today! 
To remind you of this mission and to pay proper respect to the community - I've created this sequel, packed with action, story line, comic pages and inovative gameplay features, that will keep you busy for the entirety of this rollercoaster!

Features
- 10 story missions , each being more difficult and complex as you progress
- 4 secret missions , that you can unlock by inspecting certain items in the world (can be found during story missions)
- 78+ comic (manga) pages explaining the story line and secrets
- 24 music songs , picked from Epidemic Music!
- 36+ secret images explaining my personal history
- Epic gameplay features during certain missions! 
- Ultimate challenge that gets harder the more you accomplish
- Fast restart after death (no waiting for the mission reload)
- Death cam (enjoy your suffering in slowmo)

Soon to come
As I tried to finish this scenario in September (to release the same month as the original Survivor) I haven't yet completed all the features I'd love to be included in this masterpiece. I would also love to share more of my personal history with anyone able to find it, but I prioritized finishing up the core concept first.

- Cheat menu (after you finish the story line)
- More content (side missions, more secrets, more comic book pages)
- Super powers spinoff (tied to one of the secrets that I would love to expand)
- Links to external content (to accompany the secret images)

Known Issues
- Saving and loading saves works, but breaks the respawn system (not a priority as you probably will want to load the save again, otherwise you can just restart the scenario)
- Pressing ESC when in Strategic Map closes the map and there is no function to open it up again (just restart the scenario, as I skipped implementation of this issue to be able to release it in time)
- Sometimes vehicles explode when entering a mission (Arma being an Arma.. IDK yet what causes this exactly)
- More will surely surface

As this will probably be my last submission (reason explained in-game) I would like to thank all of my supporters, players and commenters for all their support, feedback and playtime.
Farewell you wonderful bastards!
18 Comments
Soceris 9 Dec, 2023 @ 8:58am 
Scenario is pretty good, although there were a few bugs.

- Kamino firing range can't be completed because the exit zone doesn't show up.
- Intel that was placed around couldn't be grabbed.
El Perico 29 Nov, 2023 @ 4:04am 
I remember playing the original when I got Arma 3 as a birthday gift in 2014. Good stuff man.
Tripps 12 Oct, 2023 @ 4:52pm 
Was just about to comment the same as Dog Dog Tree.
Aside from that, loving this scenario
ffredyk [CZ]  [author] 12 Oct, 2023 @ 1:28am 
@Dog Dog Tree - Yeah, I've got some reports that the Maxwell round is either hard or too slow, because the AI flees a lot.. I am currently working on a new feature that should help players find remaining AIs if round takes too long
Dog Dog Tree 10 Oct, 2023 @ 11:13pm 
the second round doesn't end for me, re-tried it like 5 times and every time i kill everyone and search like 3km's around the vicinity, but cant find anymore enemies
i did kill myself from fall damage and it seemed like the end one spawned after that so idk what to do there
Dean Winchester 8 Oct, 2023 @ 11:47pm 
Wow. I forgot all about this. Nice blast from the past.
Tornado1001 8 Oct, 2023 @ 11:03pm 
It's been a decade?!
Machine Gun Kelly 8 Oct, 2023 @ 6:20pm 
@ffredyk [CZ] - You're more than welcome and I am aware of that 'spawning in the building' issue...it was a BIG problem with epoch... ;)

Good luck with it and I hope it is fixed in the build too!

:)
Spuds 8 Oct, 2023 @ 4:07pm 
@ffredyk [CZ] alr no worries
ffredyk [CZ]  [author] 8 Oct, 2023 @ 3:12pm 
@100% British Spuds - it is singleplayer only scenario :)

@Machine Gun Kelly - I am spawning vehicles based on "templates" already existing frozen and hidden in the world. Using createVehicle should create the vehicle on the nearest suitable position, which sometimes happens to be inside a building or a random prop... Arma being arma again, for sure :D The issue is solved in the devbuild already and I will release a new patch during this week fixing most of the problems - thanks for feedback tho! :)