No More Room in Hell

No More Room in Hell

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Troop's SW686 Overhaul
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1.354 MB
5 Oct, 2023 @ 12:43pm
31 Dec, 2023 @ 2:03pm
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Troop's SW686 Overhaul

Description
Nmrih's 686 has always annoyed me(as well as a few friends) with its missing shell extractor (that leaves a massive hole in the cylinder), odd proportions on a few parts(like the recoil shield), weird speed-loader and wtih a rather unrealistic reload animation... So, I decided to fix these issues.

After working on this project on and off for awhile, I think its finally in good enough shape for public release.

Features:

Mesh additions/changes including a proper shell extractor(no more gaping hole in the cylinder!), added some more detail to a few edges to better round them off, improved the speed-loader and a few other misc things I cant remember.

Brand new animation set, with the addition of the shell extractor I felt it was a necessity to give the 686 a set of animations that actually use it.
(Note: The camera movement is dialed waaay down, this is part personal preference and part first time doing camera animation for a viewmodel)

Though I did some UV editing/cleanup, this SHOULD still work fine with 686 texture replacements.

Let me know in the comments if you experience any bugs/issues.

Finally, feel free to use these animations in your own workshop project! All I ask is to be properly credited for my work(a link to this item in your description would be fine) and that you leave a comment so I can check out your work.
30 Comments
CheeseLobber 1 Mar @ 2:09pm 
Ho I missed the part about "leaving a comment"

Well I allowed myself to use your wonderful animations to compile this
little thing here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3434346667

I was wondering if in the middle of your most likely very little spare time,
you wouldn't happen to still have the reference files for your animations
and if so if it wouldn't be too much to ask to get the cylinder spinning
clockwise instead of counterCW?

I don't expect anything,not even an answer,but asking is easy so let's
give it a try :x

Hopefully we'll see more of your amazing stuff for NMRIH soon!!
Epic Bob Ross 16 Jun, 2024 @ 5:39pm 
Oh cool
Troop  [author] 16 Jun, 2024 @ 5:16pm 
Troop  [author] 16 Jun, 2024 @ 5:14pm 
I didn't alter the textures/materials, in the video I was using a mod that changes phong reflections( I forgot to turn it off before recording) and the screenshots show the default appearance. The S&W 686 is supposed to be stainless steel, but getting that shiny, chrome look is notoriously difficult in Source. Basically the mod I use makes it a 586.
Epic Bob Ross 4 Jun, 2024 @ 10:26pm 
This mod is awesome. The animations are amazing. But the reflections are way too bright and wash out the black tone of the gun. I hope you can update this. This is by far the best update for this gun in the game.
Abs0lvEd0r 4 Mar, 2024 @ 9:07am 
can you make a m16 overhaul? pleaseee? oh! and keep making content. i owe you a few steam tokens, or whatever that means. capeesh?
Troop  [author] 14 Jan, 2024 @ 11:59am 
Soon™
BluePen Slayer of jocA 14 Jan, 2024 @ 9:40am 
Please make more.
Troop  [author] 31 Dec, 2023 @ 12:08pm 
Textures? yes, different models? no. For different revolver models to work, someone would need to decompile them(assuming they are already compiled models) and re-rig them to my animations/bone setup.
Bladee 31 Dec, 2023 @ 11:29am 
does it work with other revolver mods?