Total War: WARHAMMER III

Total War: WARHAMMER III

31 ratings
No Cooldown for Flesh Laboratory - Clan Moulder
   
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Tags: mod
File Size
Posted
Updated
369.238 KB
6 Oct, 2023 @ 11:19am
19 Jun, 2024 @ 1:03pm
2 Change Notes ( view )

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No Cooldown for Flesh Laboratory - Clan Moulder

Description
Description:

As the title says, this mod removes all the cooldowns for the Flesh Laboratory of Clan Moulder.
This effects mainly "Harvest Organs", "Mutagen Buy-Back" and "Unclean Energy Bar" from the Laboratory section.

E.g.: You can spam the "Mutagen Buy-Back" as often as you want in one turn, as long as you have the money for it.



Compatibility:

The mod should be compatible with pretty much everything and is save game and multiplayer compatible aswell.



Disclaimer:

I'm 100% shure there used to be a mod like this on the workshop, but apparently it is gone.
If you are the original creator and want to reupload yours, contact me and I will take mine down again.
10 Comments
HellRockPanda 9 Sep, 2024 @ 9:40pm 
Many people have a problem with this modification (like me). The modification simply does not load (it tries to load and then returns an error). The creator of the modification, after several months of complaints, replied "I will reupload the mod" and disappeared completely (silence since May 7). So unfortunately, this option does not suit me... But thanks for answering. Sorry for distracting you. Thank you so much for your work! I am very grateful to you for the "Lack of recharge at the Flash Laboratory - The Clan of shapers"
DrSchrank  [author] 9 Sep, 2024 @ 1:47pm 
@HellRockPanda There is already a mod doing that. https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2856700389
The mod is working for me. Just tested it.
DrSchrank  [author] 9 Sep, 2024 @ 6:35am 
@HellRockPanda normally I don't create mods per request, but as I plan on doing a Nurgle campaign myself, I might take a look at it.
HellRockPanda 11 Aug, 2024 @ 6:10am 
Hello, could you create something like this for Nurgle plague mechanics? Previously, in 1 turn it was possible to get a sectarian and infect a settlement... Now we have to wait...
Naustghoul 19 Jun, 2024 @ 1:37pm 
@DrSchrank thanks for the update. Working as intended.
DrSchrank  [author] 19 Jun, 2024 @ 1:04pm 
@Naustghoul Updated the mod. Should be working again.
ZET-U 1 Jun, 2024 @ 6:55pm 
Thx for the flesh!
Naustghoul 26 May, 2024 @ 6:46am 
@DrSchrank, Seems to be broken now (like so many others from 5.03) would you be willing to take a look again?
Mr.Quin 4 Mar, 2024 @ 3:19am 
Indeed, I also remember that this MOD did appear before.Thank you very much for bringing it back
shurix 7 Oct, 2023 @ 11:43am 
Mod makes late game Moulder very fun, thanks!