XCOM 2
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Stukovs Savage Augmentations
   
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File Size
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80.489 KB
7 Oct, 2023 @ 3:20am
1 Dec, 2023 @ 8:45am
4 Change Notes ( view )
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Stukovs Savage Augmentations

In 1 collection by Stukov81-T.TV
Stukovs War
71 items
Description
#NotAModder


About This Mod
This Mod does a few small things. It is only doing anything if you use the awesome Savage Items Mod by Hudson Savage. And of course WSR and Template Master by Iridar. Using this mod removes the A-Mod slot from Savage items and changes a bunch of the a-mods into vests and quite a few others into Augmentations for various body parts. Yes more choices for Augmentations. I also provide config so some of the Savage Items are a possible reward for flawless missions if using the Flawless Mod.

About me
I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created.

Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel[www.twitch.tv] or Youtube

Compatibility
Should be compatible with pretty much everything. But you know ... I am no modder, so if you see anything not working. Let me know. Was made and tested with Covert Infiltration.

Thanks
  • HudsonSavage for his great Savage Items Mod
  • Iridar for Template Master and WSR
  • Musashi for the Augmentations Mod
  • all the Meme Party

    if you think you should be mentioned. Please contact me and i will add you as soon as possible
24 Comments
lety4ayavoropaeva 3 May @ 6:21am 
Thank you, I found it
[WOTC_TRMoreUpgrades.X2DownloadableContentInfo_WOTC_TRMoreUpgrades]

; Some slots are practically useless with this mod, so clean them up
+arrSlotsToKill = (DLC = "WotC_VestSlot", SlotName = "VestSlot")
+arrSlotsToKill = (DLC = "KyuuSparkTweaks", SlotName = "PlatingSlot")
Stukov81-T.TV  [author] 3 May @ 12:09am 
if i remember correctly Armor Upgrades has a config option to brig back the vest slot. You would need to use that.
lety4ayavoropaeva 2 May @ 6:18pm 
What confuses me most in the description of Armor Upgrades is the following:
"Vest Slot - No longer needed as all vests are armor upgrades now. If you still enable it, this mod will quickly disable the slot and you will not see it. If another mod needs it like Iridar's Vest and Plating Overhaul, please enable it."

I'm worried that the slot will be hidden and I just won't see your vests.
lety4ayavoropaeva 2 May @ 4:05pm 
1. I have the mod "[WOTC] Armour Upgrades", which also converts vests.
2. I also have the mod "[WOTC] Savage Items BETA 0.52 - Bugfixes and Secrets"
3. I supplemented the configs so that vests from Savage Items are converted to Armour Upgrades

The question is, how will all this work with this mod "Stukovs Savage Augmentations"
fred101j 13 Dec, 2024 @ 3:14pm 
Is there a list of augments and what they do? I want to salivate over them as I'm already 50 hours into a run
Stukov81-T.TV  [author] 14 Dec, 2023 @ 9:15am 
Update: 1 Dec @ 5:45pm

added two abilities to the Webbing Vest.
These Abilities will unlock 1 Speciality Slot where you can put either a Canister or a PsiAmp
grammarsalad 14 Dec, 2023 @ 4:23am 
I'm assuming (from the mod description) that you could also(?) use it in the vest slot? Well, if not, moving it to the vest slot would be another option
123nick 30 Nov, 2023 @ 8:42pm 
I think the "Webbing Vest" should be changed to give 2 utility slots now instead of 1, since now equipping it CONSUMES a utility slot, so you go from 3 utility slots to 3 utility slots (+1 from the webbing vest, -1 from the slot used up BY the webbing vest) + penalties to spotting distance and doge. If it gave +2 utility slots while it itself consumed a utility slot, then itd end up as a net +1 utility slots, which seems more intentional considering it has downsides like dodge and spotting distance.
Stukov81-T.TV  [author] 31 Oct, 2023 @ 11:41pm 
sorry, something went wrong with the upload, should be fixed now
aNyyMORE 31 Oct, 2023 @ 7:52pm 
this has same files as your mashed sitreps mod