RimWorld

RimWorld

487 ratings
Corpse Cleanup
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
414.356 KB
7 Oct, 2023 @ 8:31am
12 Jun @ 9:56am
3 Change Notes ( view )

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Corpse Cleanup

In 1 collection by Aelanna
The Eccentric's Angels [1.4]
148 items
Description
Adds new designators for quickly cleaning up corpses in the field!

Mod Contents

This mini-mod adds two new designators in your Orders tab for helping with mass casualty cleanup!

  • Destroy Corpse - Orders your colonists to destroy the designated corpses. This is slower than cremating them at a proper facility, but can be done in the field. By default, this requires an equipped incendiary weapon (can be changed in the mod settings). Destroying corpses is set under Hauling.
  • Butcher Corpse - Orders your colonists to field dress a corpse for its meat and skin. This is slower and less efficient than butchering at a proper butcher's table, but can be done in the field to prevent a large number of corpses from going to waste. Butchering corpses is set under Cooking.

Mod Compatibility

This mod does not have any external dependencies and should be safe to add to an existing save.

Removing a mod from a save is never completely safe, but should be possible so long as nothing is designated with the designators from this mod and no pawns are trying to perform any of the jobs.

Links

Apparel shown in the mod preview images are from Eccentric Tech - Angel Apparel. Road flares are from Eccentric Tech - Flares 2.0.

Toni isn't real, she can't hurt you.
60 Comments
sertraline 23 Jul @ 8:17pm 
awesome possum
box_ 19 Jul @ 10:11pm 
very thankful
VitaKaninen 13 Jun @ 2:14am 
Thanks for the update, and for adding a gizmo!
crashfly 2 Jun @ 4:12pm 
@LiterallyBeenVibing - you actually do not need a mod for that. if i remember correctly, you can setup a job to automatically "burn" items of specific type and quality at the furnace i think.
LiterallyBeenVibing 2 Jun @ 1:35pm 
does this mod exist for like guns and clothing, i would much rather be able to just click them and have them destroyed rather than needing to filter a bunch of shit into a campfire so they can still burn the wrong thing because the AI is terrible.
gamberomadness 31 Dec, 2024 @ 4:52am 
Glorious work! Could it be possible to add a gizmo, so marking a lot of scattered bodies would be more fast?
Grohmble 2 Dec, 2024 @ 8:00pm 
First, I want to say that I like this mod quite a bit - it provides a nice bit of QoL to the post-battle rigmarole; I just wanted to comment on something I noticed - the higher a pawn's global work speed is, the slower they complete butcher/destroy corpse jobs. For example, an Industrious pawn will need much more time than an otherwise equivalent Slothful pawn to butcher/destroy a corpse.
ShinUon 28 Sep, 2024 @ 5:23pm 
@Aelanna
It's probably from FSF Complex Jobs
Aelanna  [author] 28 Sep, 2024 @ 4:25pm 
@ShinUon - Butcher is not a vanilla work type. What mod are you using that adds it?
ShinUon 28 Sep, 2024 @ 1:57pm 
Can the butcher order be changed to use the Butcher work order instead of Cook?

Pawns that unassigned from cooking can't use the field butcher from this mod.