Garry's Mod

Garry's Mod

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Mountain Laboratory
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
93.169 MB
7 Oct, 2023 @ 3:07pm
7 Sep, 2024 @ 7:24am
14 Change Notes ( view )

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Mountain Laboratory

In 2 collections by fatalyst
These familiar places
18 items
Strange Worlds
14 items
Description
A laboratory located in the high mountains

Features:
  • A whole small complex consisting of 3 departments (residential department, technical department and laboratory department), where each room has its own meaning (plan in one of the last screenshots)
  • In addition to the complex, there is a surface (mountains) that can be reached through the entrance to the complex
  • A small puzzle location that can be reached through a teleport
  • Availability of ventilation in the complex, which you can climb into
  • Availability of an alarm system in the complex, can be turned on in the security room
  • Availability of camera system, can be enabled in the data storage
  • There are entities with which the player can interact
  • Working teleport and mini-teleport (how to launch a teleport is described below)
  • Lots of physical objects that can be moved and/or broken
  • A small lore of this laboratory (in notes and more)
  • Custom textures
  • Up to 6 different (3 inside, 2 outside and 1 secret) soundscapes
  • AI Nodes and Navmesh (are they even needed here?)

How to make the teleport work:
1. Repair the electrical transformer (for this you need a metal part, it is in the additional storage, in open crate)
2.In the small corridor between the laboratory and the teleportation room you have to turn the valve on the panel
3.Turn on the teleport panel by inserting the plug into the socket, which is located next to the teleport
4.Turn the two levers in the control room (the place next to the teleporter where you go through the stairs)
5.Press something on the panel in the control room
6.Enable teleport through the teleport panel (the teleport will start working immediately after the doors close)
If you don't know where storage or transformer, look at the laboratory plan on the wall or on one of the latest screenshots


DOES NOT require any content
If you have broken (pink) reflections, type mat_specular 0 or buildcubemaps into the console.
There may also be mistakes or non-standard words on the plans and notes, as obviously my English isn't perfect.
If your game crashes when loading a map, it is most likely due to your game settings.
Try not using autoexec and/or reset game settings.

The management of Blue Mountain Laboratories kindly asks you not to break internal systems and devices, as this may lead to the death of laboratory personnel!

Many objects and ideas were taken from gm_retreat, Kalishna Bunker and gm_abyssalplain. So you may notice the similarities between this map and these ones.

Abandoned version
AU-2012
196 Comments
SWalk42 1 Jul @ 8:24am 
i never known there was a pyrotechic locker outside i only discovered it with a prompt mod woah
fatalyst  [author] 22 Jun @ 3:07pm 
No, you can get to the abandoned place through the teleporter in the laboratory.
SplendidFox5701 22 Jun @ 3:02pm 
juan if you keep exploring you will find an area in the abandoned sec that takes you too a diffrent part of the mountian, also how do you teleport to the abandoned place i can only noclip there?
fatalyst  [author] 14 Jun @ 9:09am 
juanchopepe66 14 Jun @ 6:16am 
Why does it take me to an abandoned area when I teleport? Is it an abandoned area of ​​the lab or somewhere else?
Slyflynkdv 10 Jun @ 7:32pm 
lethal ape :steamthumbsup:
YOUCANNOTBEATUS 25 May @ 3:32am 
ok thanks
fatalyst  [author] 25 May @ 1:07am 
Sometime in the near future.
YOUCANNOTBEATUS 24 May @ 11:57pm 
@fatalyst could you please add an easy way to get into the vents? For my game modes
pokechimp88 12 May @ 6:01pm 
This would make a good set for a Doctor Who episode, nice map!