Arma 3
92 ratings
Into Enemy Territory [SP][Coop-5]
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
657.604 KB
9 Oct, 2023 @ 9:52am
13 Oct, 2023 @ 10:01am
3 Change Notes ( view )

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Into Enemy Territory [SP][Coop-5]

In 1 collection by zahl
Callsign Razor
21 items
Description
Situation
The northern mountain range and border region to Russia is firmly in Chedaki hand and barely any CDF airstrikes even went that far. Boots on the ground mostly consisted of local guerillas with a death wish - until now.
The CIA managed to find out who is behind the arrest and torture of their guy a few days ago and as it turns out, he's behind the same fate of pretty much any other foreignt national the Chedaki could get their hands on. In the same investigation they didn't just find his current hideout but also a hidden rebel supply depot.
That's why Razor Team of the 27th MEU will be moving behind enemy lines to destroy all Chedaki supplies and neutralize the head of rebel counter-intelligence.


Mission
Our mission is to destroy Chedaki supplies and neutralize the guy who is responsible for the arrest and torture of dozens of international aid workers as well as our CIA guy. After we've done that we have to secure the LZ and wait for a CDF bird to pick us up.


Data
  • Difficulty: Easy/Medium*
  • Type Of Combat: MidRange
  • Playtime: 20-35min
  • Factions: Razor Team (USMC) vs Chedaki
  • Players: SP/ Coop-5
  • Revive: Vanilla Revive w/ Medkit In COOP


* you will receive less damage than you normaly would because I wanted to make the loadout as faithful to Arma 2 Razor as I could, but that'd mean getting one-tapped by AI

Callsign Razor 02

Credit
Thanks to Devastator_cm for their convoy script[forums.bohemia.net]

23 Comments
marco.toppy 26 Jan @ 2:33am 
SO i dont have time to go to convoy point for put explosive on the street because my AT launcher cant destroy BMP ! The convoy history part dont have sense for me ! I will hope that the follow mission of this collection dont have those error design task... :steamsad:
marco.toppy 26 Jan @ 2:30am 
BMP convoy like always in arma3 workshop mission was undestroyble and my mission fail ! Why ?! :steamfacepalm:
Komodo 31 Aug, 2024 @ 7:59am 
loved it zahl
ty
zahl  [author] 22 May, 2024 @ 2:26pm 
Yeah, for some reason the vanilla revive systems doesnt seem to work. Ill change the description at some point
DrSchaum 22 May, 2024 @ 2:16pm 
Unfortunately, revive does not work in MP. Too bad, because apart from that it's a great mission. Also, the lack of revive seems to be a problem in all your missions. :(
<A2>Pepe 22 May, 2024 @ 4:18am 
I enjoyed it, surprise convoy :steamthumbsup:
milsluc 7 Apr, 2024 @ 1:09pm 
Thanks, great work. 👍👏
MobZ 24 Mar, 2024 @ 5:52am 
Nice piece of work, really enjoyed it. Works perfectly with ace, lambs and 50 other QOL mods.
zahl  [author] 21 Feb, 2024 @ 8:02am 
vanilla revive only works in MP, in SP you *should* be able to just switch to an AI unit in your team
Teurastaja 21 Feb, 2024 @ 8:00am 
I got killed instantly by an AI at the depot and there are no respawns or anything. Is this made on purpose? Features include having vanilla revive but it doesn't seem to work.:steamsad: Otherwise a fun mission.