Stellaris

Stellaris

Not enough ratings
Empires Collection: Vanilla
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
788.072 KB
17 Oct, 2023 @ 10:12am
27 May @ 10:06am
6 Change Notes ( view )

Subscribe to download
Empires Collection: Vanilla

In 1 collection by monnikje
Empires Collection
22 items
Description
Introduction

The galaxy is a big place, and can host a lot of different empires. So why do you encounter the same ones every playthrough? Spice up your game with a few new ones!

The Base Game has only limited options. There are, for example only three available origins, no gestalts and not a lot of appearances. Working within these constraints I created 10 new empires. Each empire also has their own unique star system, with some having new map icons. I also translated each empire into the different languages supported by Stellaris, but I only did this using Google Translate, so if you have a better translation, please post it in the comments.

DLC Dependencies
There are no DLC used for this mod. You can play each one of these even if you only own the base game, and no DLC. They are all achievement compatible.

About this mod
Here are some statistics for all the empires in this mod:

Empires
This mod adds 10 playable and modifiable Empires

Species
There are the following species:
  • 1 Humanoid
  • 2 Mammalian
  • 1 Reptilian
  • 3 Avian
  • 1 Arthropoid
  • 1 Molluscoid
  • 1 Fungoid

Ethics
The empires have the following ethics:
  • 3 Militarist
  • 2 Xenophobe
  • 3 Egalitarian
  • 3 Materialist
  • 2 Pacifist
  • 2 Xenophile
  • 3 Authoritarian
  • 3 Spiritualist

Governments
They have these governments:
  • 2 Democratic
  • 3 Oligarchic
  • 3 Dictatorial
  • 2 Imperial
13 Comments
monnikje  [author] 27 May @ 10:28am 
With one of the 4.0.x updates the random unary, binary and trinary systems could only be used once for an empire. I haven't checked if that was fixed: instead I created unique star systems for each empire. These star systems have random elements in them. For some binary and trinary star systems I also created new map icons.

While I was busy, I also cleaned up some code, and added translations for all texts in the by Stellaris supported languages. But ... I don't speak those languages, so I used Google Translate. If you have better translations, please post them in the comments, and I will replace the current ones by your translation(s).

I do want to make these changes in the other empire mods, but that will take a lot of time.
monnikje  [author] 5 May @ 3:18pm 
Ow, and before I forget: I added uploaded the empires for Synthetic Dawn: I hope to do a few more DLC this month.
monnikje  [author] 5 May @ 2:31pm 
@tilarium: I updated the version in each file, and in a few cases I changed some traits because with the new version those old ones gave conflicts (especially with the Clone Army origin), prefenting them to be visible to be picked. But I believe I needed to adjust only 3 empires in all collections.
tilarium 5 May @ 1:26pm 
@monnikje Thanks for the updates to your empires collection! Were any chances made to the empires or new ones added with this round of updates? Or just catching them up to the current version?
monnikje  [author] 5 May @ 5:51am 
@Mortarch Of Blood: No, I have not made one mod with all my empires. I did make a one-click-collection though, which you can find over here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3053134656
Ciaphas Cain 12 Apr @ 4:28pm 
Is there not an all in one mod for your empires?
Eri 25 Jan, 2024 @ 3:43am 
I see. Thank you for your response though!
monnikje  [author] 25 Jan, 2024 @ 3:23am 
Yes, it was intentional (and requested in one of the other Empires Collection mods). It's also a setting I personally use. But changing the spawn setting is indeed easy to do!
Eri 24 Jan, 2024 @ 1:55pm 
Hey, was it intentional that you made every empire in this list spawn in every game? Because you used "spawn_enabled=always" instead of "=yes" - this way the game forces every empire to be from this list, instead of allowing it to be either a randomly generated one or any other from pre-made ones.
This probably wasn't your intention seeing the introduction part in your description, and this should be an easy fix :)
(If it was your intention then I am definitely making a sub-mod for this, I am tired of Ardchilsan lol)
monnikje  [author] 17 Oct, 2023 @ 12:01pm 
Thanks for the suggestion. I'll make one big mod when I'm done. But for now I'll release several smaller ones, gathered in one collection on Steam so that you can easily subscribe to all if you want so. This way you can pick and choose which ones you want, matching the DLC you have (or haven't).