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Its a common sense stealth mechanic. Crouch + stealth skill = less sight/hearing.
Wish it was vanilla! Good job
🛑 Culprit Mods:
Improved Stealth v2
Random Airdrops
💥 Error Summary:
The crash originates from a Lua error related to the OnWorldSound event:
function: OnWorldSound -- file: b42Sneak.lua line # 312 | MOD: Improved Stealth v2
function: SpawnAirdrop -- file: airdrop_server.lua line # 626 | MOD: Random Airdrops
And the key Java runtime error:
RuntimeException: Object tried to call nil in OnWorldSound at KahluaUtil.fail
This means the Improved Stealth mod tried to call a function or value that doesn’t exist, possibly because Random Airdrops tried to spawn something that stealth mechanics couldn't properly handle (e.g. spawning NPCs or vehicles that generate sound events).
🧠 Additional Notes:
This is likely due to an unhandled nil value being passed into a sound-related function, possibly caused by a botched airdrop spawn.
I am talking about the most popular mods on the server with NPCs
[B42] Knox Event Expanded NPC mod and Bandits from the developer Slayer
Or does it just set it to crawl radius?
Wanted to report you this, i dont have any error to show, but if you use both and test this above you will see i'm not lying.
Cheers.
Secondly, there is any update on the icon/moodle that you were working, trying to implement according to your past statements? If not, there is any chance you make this compatible with the Moddle Framework B42 version and the Plain Moodles B42 version as well?
Or please make your icon/moodle, moveable, because its overlapping another mod i use, and i cant move it, only disable it, but i would like to use it.
Cheers.
Maybe so it ignores the "night vision" light source.