RimWorld

RimWorld

54 ratings
Timelapse 2023
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
45.260 MB
19 Oct, 2023 @ 10:08am
11 Jun @ 2:35pm
16 Change Notes ( view )

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Timelapse 2023

Description
Compatibility
This mod only works on 64bit Windows

Timelapse 2023
Using the progress renderer mod you can make colony renders. You can upload these at Rimworld Gallery[rimworld.gallery]. Then click Timelapse 2023 in the main menu, enter the correct path, set your output quality and it will make a timelapse for you. You can upload yours to, for instance, youtube. Feel free to add a link to it to the comments of your render on Rimworld Gallery[rimworld.gallery].

Update: now automatically picks only the latest -alt files

Default output folder: My Documents\Rimworld Renders\

Origin
This mod (2000) was originally made by Epicguru (James B). Sadly, he announced abandoning it in 2022;

Originally posted by @Epicguru:
As of May 2022, I will no longer be updating my Rimworld mods until further notice, although if a new version of Rimworld is released, I may make an effort to port my mods. [...]"

As people are asking for it to be updated and we are now two Rimworld versions ahead, I (TVG) am now (Oct 2023) taking over the maintenance of this mod.

I will not be improving it, just making it work on all Rimworld versions.

Epicguru, thanks for this wonderful mod!
Current github[github.com]

For support come to the Rimworld gallery[rimworld.gallery] or join our discord[discord.gg]
32 Comments
The Village Guy  [author] 10 Jul @ 9:56pm 
@Basilisk837 last time I checked it worked but changes are still being made to the game. It will take a while before I have time to look at it again, sadly, but I will fix it
Basilisk837 10 Jul @ 11:27am 
Mod appears to break in 1.6, giving this error: Root level exception in OnGUI(): System.MissingMethodException: Method not found: void Verse.LongEventHandler.QueueLongEvent(System.Action,string,bool,System.Action`1<System.Exception>,bool,System.Action)
[Ref 5E9A95B3] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
The Village Guy  [author] 1 Jul @ 3:29pm 
@anto:-. PR has been doing great since the latest beta release as well, you can find a link on its steam page
Anto:-. 1 Jul @ 2:35pm 
Thank you for your reply. I think I must have mixed it up with another mod [Progress Renderer].
The Village Guy  [author] 1 Jul @ 12:49pm 
@Anto:-. It should be three settings. It's working fine for me
Anto:-. 25 Jun @ 6:35am 
it could only set destination folder in setting menu for v1.6... it looks not what it sould be ?
The Village Guy  [author] 11 Jun @ 5:16am 
It's completely independent, but if you want to make renders you will need PR
drusepth 10 Jun @ 1:27pm 
Is this mod a replacement for the progress renderer mod, or works alongside it? I noticed it's not listed as a dependency so I'm curious.
The Village Guy  [author] 24 Mar @ 7:08pm 
@lecljz could it be that one of your renders is corrupt? Feel free to join our discord and we'll see if we can figure it out
lecljz 24 Mar @ 2:15pm 
Hi, I keep getting this error in the middle of rendering the video. Any idea how to fix this? error! unhandled rendering algorithm parameter not valid