Brotato

Brotato

132 ratings
[UPDATED] More Blood
   
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22 Oct, 2023 @ 1:36pm
31 Oct, 2024 @ 4:23pm
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[UPDATED] More Blood

Description
Leaves a trail of blood behind when defeating enemies.

Each swing of your weapon, a dance of doom, leaves a stark, vivid blood splatter upon the battlefield, a macabre testament to your deadly prowess. The floor beneath your enemies becomes a canvas of carnage, as their lives meet a gruesome end at your hands. The chilling sight of the blood splatter is a constant reminder of the battles you've won and the fear you've struck into your adversaries' hearts. In this grim world, your enemies leave behind more than just their lives. They leave behind a haunting mark of their final moments.
31 Comments
KANA  [author] 26 Dec, 2024 @ 1:44am 
Good point @Notez - I will keep it in mind when and if I work on this again :)
Notez 25 Dec, 2024 @ 7:31pm 
Blood color need adjustment. Now it is very easy to get confuse with the cross. Or maybe can you add an option for us to change the cross color? Or maybe you can just change the enemy cross to green
fih 28 Nov, 2024 @ 9:15am 
GOOOOOOOOORREEE!!!!
KANA  [author] 14 Nov, 2024 @ 7:14am 
@Rushin Thanks for the comment, I will keep it in mind if I work on this mod again :)
Rushin 13 Nov, 2024 @ 6:40pm 
Pretty cool mod! If you don't mind I could perhaps mention a few feature requests?
1. Setting for blood color or at least transparency (I have a feeling ~70% alpha might look good)
2. Blood sprites seem to be visibly low res?
3. You can kinda tell that it's just overlaying square PNGs over the game, what I mean is that the blood splatters fill up most of the sprite. Using slightly larger images and generally not "fitting" the blood into the available image size would produce great results.
4. Blood fading out over time could be neat (e.g. after 15 seconds begin fade, then fade out over 3 seconds or something). Seeing the whole battlefield covered in blood is cool but having visual feedback over *recent* damage is also valuable.
KANA  [author] 1 Nov, 2024 @ 1:48am 
@Patrick I have some ideas for that and other improvements. Not sure if and when I will work on it.
Patrick 31 Oct, 2024 @ 8:03pm 
Hello KANA, would it be possible to have an option to have the blood disappear after X amount of seconds?
KANA  [author] 31 Oct, 2024 @ 4:25pm 
Should be working with the new update now
Dino 27 Oct, 2024 @ 5:15am 
Doesn't work as of 1.1.1.0
权水 26 Oct, 2024 @ 5:44pm 
lose efficacy