Arma 3
112 ratings
Al-Moalimeen, Fallujah, Iraq [DEV]
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
20.381 MB
28 Oct, 2023 @ 10:34am
5 Oct, 2024 @ 7:14pm
10 Change Notes ( view )

Subscribe to download
Al-Moalimeen, Fallujah, Iraq [DEV]

Description
Al-Moalimeen
Enter the northern district of Fallujah. Al-Moalimeen District was divided between 3rd BN, 1st Marines and 2d BN, 7th Cavalry Regiment of the US Army. It is a densely populated urban landscape that saw heavy fighting during Operation: PHANTOM FURY, a.k.a. the Second Battle of Fallujah. The district was selected because both US Marine and Army forces fought in the area.

This map is approximately 2x2km. Why so small? All buildings, sidewalks, garbage, trees, grass, etc are placed by hand, and doing anything larger might actually kill me.

Making This Map
This map was made using the Arma 3 Realistic Map tool to quickly import terrain and road data. However, all buildings have been placed by hand. The map is not 1:1 with the real location during any time period. Buildings, walls, and foliage have been placed in a way that is inspired by the layout of the actual city, but are not accurate for various reasons including ease of navigation, lack of appropriate props, low-quality satellite imagery, etc.

That being said, some iconic locations have been recreated due to their iconic nature and to serve the needs of the map. A primary example is the iconic water tower in the adjacent Al-Jolan District.

Outreach
I'm trying this new thing where I provide updates on my current projects on Discord.
Join here: https://discord.gg/dUzjsdPxga

Disclaimer
The map is obviously a work in progress. Couldn't tell you when it'll be done because progress has been going ketchup-slow. Building layouts are very unlikely to change, but terrain may be adjusted, props added to streets and alleys, and so forth. Don't get too attached to any compositions you make for the map. It is my full intention to finish all areas of the district...eventually.
80 Comments
DiddyRiese 3 Feb @ 8:01am 
This project looks awesome! Was able to open it and tour without issue. Keep up the great work, looking forward to its completion :)
T3485 15 Jan @ 6:50pm 
There are some secret uploads of it, but it is dangerous to risk to add as a dependency in case the stingy creator sees it and gets it removed. However, you could download it and just stick the required files into your mod. I could send you one link to it on workshop if you add me
Delta-Gamma  [author] 15 Jan @ 4:59pm 
Not good.
Delta-Gamma  [author] 15 Jan @ 4:58pm 
Wait, no... Tavania is no more...
Delta-Gamma  [author] 15 Jan @ 4:58pm 
Oh, there's an error. I forgot to add a dependency.
Iron 15 Jan @ 11:59am 
Hey, first off, love the map so far, secondly, when I load in I get this error; "k_taviana_buildings/kiosk2.p3d" and then most of the map doesn't load, only a block or two. I understand its a work in progress, just not sure if it's an error on my end or most of the map is still not complete. Thanks!
Delta-Gamma  [author] 14 Jan @ 4:50am 
I'd recommend unsubscribing, uninstalling all folders, then resubscribing. Steam occasionally breaks files when downloading them.
T3485 10 Jan @ 9:38am 
Hey, the map is just completely black when I open it. Anyone else get this or fix this?
doctor sex 9 Jan @ 6:09pm 
Great map so far, excited to see it finished eventually - much love from a Semper Yut
Delta-Gamma  [author] 5 Jan @ 11:14am 
Only a few blocks are done. It's a map in DEVELOPMENT, hence the [DEV] in the title. It is partially playable, but not complete.

500x500m would take days for a fireteam to clear in Fallujah. You aren't going to cross the map in any realistic amount of time if you're actually playing this for urban warfare. If you are trying to do something other than house clearing, this isn't the map you're looking for.