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However, I'm currently on a new computer, and only just looking back into rimworld now that 1.6 was released. The source code should be in the mod files, so anyone is free to make their own patch or version that works. otherwise, I can't really confirm if/when i can get to patching it for 1.6.
Caravans work normal
Vehicle caravans also function as expected.
So not sure what's his issue is
@Lurmey what exactly you did and what exactly doesn't work?
Target the hex and once it reaches destination it drops pollution by certain % (instantly or gradually)
That way several pods would be necessary for very polluted hexes
It may have been exclusive to my mod list though. If others can try it and let Saulens know the result it may be helpful for fixing it.