RimWorld

RimWorld

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Caravans Can Clean
   
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Mod, 1.4, 1.5, 1.6
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406.597 KB
1 Nov, 2023 @ 9:22am
16 Jul @ 8:20am
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Caravans Can Clean

Description
Adds the ability for caravans to clean pollution on the world map.

Polluted surroundings? Wastepack atomizers or Polux trees going unused? Want to make the world a less polluted place? Need some wastepacks for some nefarious reason? This may be the mod for you.

This allows caravans to clean any polluted world tile on the map that they can get to. Cleaning speed is determined by the Cleaning Speed stat of the colonists and mechanoids in the caravan.

The default behavior of the mod is to stop cleaning when a caravan starts to run out of space to hold wastepacks. This can be disabled in the mod settings, alongside adjusting cleaning speed values.

The source code of the mod is (or at least should be) attached to the mod. Feel free to modify/improve/update/patch for a new Rimworld version as you wish.

I don't know how fully I will support this mod going forward, but I am at least thinking of adding the ability to remotely clean map tiles, so that you can clean tiles that a caravan would (typically) not be able to access, such as ocean tiles.
36 Comments
Peeping peacock 17 Jul @ 3:34pm 
Woo! Thank you so much!
tomik.valik.02 16 Jul @ 10:21am 
Thanks for the update:steamthumbsup:
Pablo Discobar 16 Jul @ 8:27am 
Nice one, yo!
Saulens181  [author] 16 Jul @ 8:21am 
Just pushed out a small update to get it compatible with 1.6.
Saulens181  [author] 11 Jul @ 1:20pm 
On some quick testing, no, it throws errors and does not work.

However, I'm currently on a new computer, and only just looking back into rimworld now that 1.6 was released. The source code should be in the mod files, so anyone is free to make their own patch or version that works. otherwise, I can't really confirm if/when i can get to patching it for 1.6.
Taco'sTodayz 11 Jul @ 11:35am 
Can anyone confirm if this works in 1.6? I'm still reverted to 1.5 until a few more mods get confirmed updates
Pablo Discobar 31 Dec, 2024 @ 1:38am 
My goodness this community is fantastic, thank you :)
blackrave 8 Dec, 2024 @ 9:02am 
Just checked what Lurmey said.
Caravans work normal
Vehicle caravans also function as expected.
So not sure what's his issue is

@Lurmey what exactly you did and what exactly doesn't work?
blackrave 7 Dec, 2024 @ 6:29am 
For ranged cleanup option maybe include some special pod that can be launched by pod launcher?
Target the hex and once it reaches destination it drops pollution by certain % (instantly or gradually)
That way several pods would be necessary for very polluted hexes
Lurmey 8 Oct, 2024 @ 12:46pm 
@DrBossWatson; that's unfortunately not the point. Having this mod installed broke vehicle caravans regardless of whether I wanted to clean or not. It's not that *this* mod breaks with vehicles, it's that *vehicles* break with this mod loaded.

It may have been exclusive to my mod list though. If others can try it and let Saulens know the result it may be helpful for fixing it.