NEBULOUS: Fleet Command 네뷸러스: 플릿 커맨드

NEBULOUS: Fleet Command 네뷸러스: 플릿 커맨드

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United Earth Federation (UEF)
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1.257 GB
2023년 11월 1일 오후 1시 03분
2025년 7월 3일 오전 5시 22분
업데이트 노트 22개 (보기)

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United Earth Federation (UEF)

Maximilian Archambault님의 2 모음집
Maximilian's Miscellaneous Modlist
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Warships and equipment from the 2007 RTS title "Supreme Commander" adapted and modified to be suitable for usage in Nebulous Fleet Command. This is a long term project that will likely take some time to complete, but please look forward to future updates adding more hulls, weapons and systems for you to use.

Currently only the UEF faction has been started, but after a few more updates, work on other factions will begin and will be created under their own mod pages on the workshop.

Bug reports and feedback can be left here in the comments or in the dedicated forum on the Nebulous Discord.

These are vessels and systems that I created under commission for Zopto on the Nebulous discord! If you're also interested in commissioning a hull or weapon for Nebulous, you can contact me in the Mod-Development channel of the Nebulous Discord.

Many thanks to Ancient, AGM, Tartiflette, Comet, EvilMonkeyPaw, Stephmo, Tuna, Hello There, Wormulous, ShadowLotus, Brutoni, Kylelck, Arkedeon, PuppyfromHell, M1 Abrams, Barbunicorn and many many others in the Nebulous Discord Mod Development channel.

Starter fleets located here.

댓글 58
Maximilian Archambault  [작성자] 2025년 7월 11일 오전 6시 03분 
@Sallin_Karl The mod maker, that being me, didn't decide anything. My client who commissioned me decided that is what they wanted me to do.
Sallin_Kari 2025년 7월 10일 오후 5시 09분 
The fact that there are examples of what UEF spaceships look like, but the mod maker just decided to 'spacefy' water navy vessels I find unreasonably funny.
Maximilian Archambault  [작성자] 2025년 6월 23일 오전 3시 03분 
@Wolfy The Atlantis has been considered, but in light of my current burn out from modding it will likely be some months before it is worked on. I would expect it next year at the earliest.
Wolfy 2025년 6월 22일 오후 6시 19분 
Where Atlantis
Bobjones227 2025년 6월 6일 오후 4시 56분 
Apologies, forgot to say that later! Too many mods kicking around on my game
Maximilian Archambault  [작성자] 2025년 6월 5일 오전 7시 35분 
@Bobjones227 The UEF mod doesn't add any mines? It uses the vanilla OSP mine selection, so their behaviour should be identical to the base game.
Bobjones227 2025년 6월 4일 오후 7시 06분 
Are the mines bugged out, or are they meant to not guide themselves into the enemy and just fly in a straight line?
G658244 2025년 4월 25일 오후 8시 37분 
Alright, good to know you're aware of the issue!
Maximilian Archambault  [작성자] 2025년 4월 25일 오전 1시 03분 
@G658244 This is a known and documented issue that's caused by the hangar subpart itself not being ideally setup for this type of hangar configuration. It's a stopgap system that many mods are using until a proper 'void hangar' can be created. I can try and make some adjustments but outright mesh changes are a last resort due to the number of things that have to be adjusted with it.
G658244 2025년 4월 24일 오후 6시 33분 
Actually It's not the dreadnought.... A skift jammed it's self into the "top" of the hanger and is somehow pushing the ship around. I don't think thats how mass works but apparently strike craft give no shits. Might want to adjust the geometry of that hanger admittedly