Space Engineers

Space Engineers

60 ratings
(Discontinued) I SpyCams
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
4.674 MB
28 Aug, 2014 @ 12:30pm
25 Sep, 2014 @ 10:54pm
3 Change Notes ( view )

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(Discontinued) I SpyCams

Description
DISCONTINUED
This mod is discontinued due to the fact i cannot even work on my mods due to serious gamebreaking bugs on my end. I do plan to return this mod at a later time if I can figure out what is wrong or Keen magically finally fixes their game, no getting no help from the forums or Keen on the problems that plague me.

If you still want to use my Mod go here, credit goes to The Wtich (Thx btw) to updating the mod to Dx11. I will try to support The witch if problem occur.

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Tired of no being able to see areas of or moniter your spacestation or ship. Here is two cameras for you use that look more like other types of cameras.

We have the ceiling mounted camera, due to how cameras work you still need a wall behind it to place it. I will work on this more and hopefully be able to mount it on the ceiling.

Next we have the wall mounted camera.

I did make a custom overaly to use with it, but it will work for some reason. I hope you enjoy

These are just reskins of the current camera, we cannot write any code for the block at the moment within the game.

Credit goes to Psionic Games for the model and textures. I have had this for awhile, it just wasn't I good mod to add to the game at the time. If you have any feedback post below.

Updated G-Menu

Before you ask YES I know DX11 is out and I need to update it. As soon as a learn how to do it and update the textures I will. the mod should still function as normal, just no textures on it.
83 Comments
PhantomX  [author] 29 Jul, 2019 @ 2:56pm 
tell me has Keen fixed their buggy game yet, as far as I can tell no. still no help fixing the issues Im having. But i do appericate you letting me know. I'll let you know if I can try to work on this again if Keen will get off their lazy asses and fix the game instead of "nickel and dime" ing ppl
Bolisaris 29 Jul, 2019 @ 1:03pm 
QUOTE [ I do plan to return this mod at a later time if I can figure out what is wrong or Keen magically finally fixes their game] UNQUOTE

I am clearing unsupported mods from my collection, this being one of them.
PhantomX  [author] 17 Dec, 2015 @ 4:07pm 
thx, I havent been able to even work on the my mods due to the game being broken for 6 months.
Space_Wallaby 28 Jul, 2015 @ 2:32am 
the same problem with me, I understand what and how I have to do it, just don't KNOW how, also I know I'm late but any new news?
PhantomX  [author] 30 Jun, 2015 @ 12:54pm 
Still no coder either. I'd love to mod this as a non turret enity. I understand the idea HOW, just dont have the KNOWHOW. Who knows maybe someday
Space_Wallaby 30 Jun, 2015 @ 12:49pm 
first off, HOORAY! second off, you found a coder? I really wanna use these, they're semi-original in that you have held out on using a turret, and thats just epic!
PhantomX  [author] 30 Jun, 2015 @ 12:47pm 
Sorry, just havent had the time, energy, and patience dealing with Dx11. I havent found a good source for the new type textures. I will get this up and running soon I hope. If anyone wants to contribute texture advice, sources to teach me might help me get this done quicker.
Felix 30 Jun, 2015 @ 7:42am 
this is sad :(
Felix 6 Jun, 2015 @ 8:34pm 
any news?
Space_Wallaby 29 May, 2015 @ 12:56am 
aww D: Still wishing you the best of luck in finding a coder