Portal 2

Portal 2

1,034 ratings
Cathartic
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130.385 MB
7 Nov, 2023 @ 1:08pm
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Cathartic

Description
Difficulty: Medium

Hey! Glad you made it. Just up ahead is something pretty special. Don't want to overstate it, but let's just say it'll... suck your socks off. Yeah. It'll suck your socks off. See what I'm getting at? No? Too subtle for you, I see. Alright, I'll just come out and say it. Drumroll please, get ready: you are about to enter... the central sorting system!

Amazing, right? Come on, how can you not love this? Hundreds of thousands of tubes and pipes, and they all go through here taking cubes, turrets, staplers, chairs, you've got boxes... turrets... did I say staplers already? Anything that'll fit really, and it all goes wherever it needs to go! I'm telling you, the cores that work down here? Heroes. "Not all heroes wear capes," you ever hear that? It's true. You can't, actually, down here. Wear capes. Against the rules. One of the guys did it once, absolute legend. Yeah, big name on shift that day, he was... Sad, really, what happened to him. Turned his back on an intake pipe. Nobody's seen him since.

Anyway, not to worry! No capes on you. That's foresight, that is.
Planning. You're gonna be fine!



I'd forgotten how fun it is to just make a regular old Portal 2 map, set in regular old Aperture Science. While I started making this map for the Thinking With Portals Intertwined Streams mapping challenge, I decided I wanted to do the concept proper justice so I took an extra couple of weeks to flesh it out into what you see here. Catharsis is good fun and very clever, as Demon Arisen's puzzles always are, and it was a great choice for a mapping challenge like this. Its layout provides a great base for almost any setting you want to put it in and seeing the other mappers' takes on it was a delight. You can find a full collection here.

This whole process has also been a nice break from the other Portal 2 projects I've been working on for the last couple of years, namely the huge mod Desolation[emberspark.games] and my Doctor Who crossover Portal Who: Science of the TARDIS, the first part of which will hopefully release later this year.



Credits:

Original puzzle by Demon Arisen

TeamSpen210 - Invaluable help, advice, and tools. This map would not exist without his direct input.
Rosemary Webs - Curved walkways, circular testchamber door, 256-unit vactubes, and vactube interior models.
Wii2 - Orange funnel skin.

All other custom assets (including the light rings and large vactubes) were modifications I made to assets from the base game or from the above creators.

A special mention should also go to ARES Agent 228 who provided feedback and encouragement throughout almost all of the mapping process.
92 Comments
tuba 21 Dec, 2024 @ 9:06pm 
You can coat part of the platform right by the orange gel dispenser in orange gel and then carefully hop back to the other side making most of the chamber trivial.
Director Geff 19 Oct, 2024 @ 5:13pm 
This was really cool. I loved the all-tubes aesthetic, as well as how the whole puzzle came together once the pieces started falling into place... it was extremely satisfying when the solution came into view. Best a-ha moment I've had in a while!
frxyja 6 Oct, 2024 @ 11:27pm 
god tier aesthetics
Challah_Money 8 Sep, 2024 @ 9:05am 
It's tubesday, innit?
savaaa 29 Aug, 2024 @ 6:53am 
This chamber looks absolutely incredible already, but due to the fact that I have tried working with hammer and I know what an ABSOLUTE PAIN IN THE ASS it can be, this is so much more impressive to me. Also the solution was very satisfying. 1000/10 my favorite Portal 2 chamber of all time.
Kitty Dekabr 27 Jul, 2024 @ 10:57am 
Epic map, but it would be more intuitive if "on ground" portal panels was closier to funnel or exit to entry portal panel was on ground height
Rygard 5 Jun, 2024 @ 5:47pm 
Nice! 10/10 :p2cube:
KittyLee99 2 May, 2024 @ 6:00pm 
very neat chamber with a unique style. unfortunately, i think all the cubes flying around caused some lag for me. it wasnt unplayable, but it was noticeable
Portal2Player 27 Apr, 2024 @ 5:11pm 
Extremely unique visuals that I've never seen in a workshop map before. Kinda reminds me of those old Portal 2 beta images with all of the vactubes in the bts areas, and a tiny bit of desolation as well.
zigzagtenniscoe 1 Apr, 2024 @ 3:50am 
Woah, this is a unique style. Dig it.

Difficulty: 4.25/10
Design: 10/10
Enjoyed: 7.75/10