RimWorld

RimWorld

63 ratings
Steel Extraction
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
752.824 KB
8 Nov, 2023 @ 5:02am
13 Jul @ 6:27am
3 Change Notes ( view )

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Steel Extraction

In 1 collection by GodlyAnnihilator
My Mods
7 items
Description


⚒️ Convert unwanted stone chunks into steel — Clean your map and get resources at the same time!

🔧 4 extraction options:

4 crafting for 1 stone = 10 steel
6 crafting for 3 stones = 30 steel

12 crafting for 1 stone = 20 steel
16 crafting for 3 stones = 60 steel


🧠 Skill-based steel yield: Higher Crafting skill unlocks bonus steel output from the same chunks (e.g., 30 → 60 steel).

📚 Experience gain: Colonists gain Crafting XP while extracting steel — they get smarter with every chunk!

📋 Ingredient filter UI: Choose exactly which stone types (granite, slate, marble, etc.) to use for extraction. One bill covers them all — no UI clutter!

🧰 Fully integrated into vanilla crafting: Works at both the Crafting Spot and Stonecutter’s Table.

🏕️ Great for tribal starts or resource-scarce biomes where steel is rare or deep drills are a late-game luxury.

Recipes are available from the start and require no research.
Works with all vanilla stone chunk types.

I suggest to play with Mad Skills.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=731111514&searchtext=Mad+Skills

Because skill decay is just stupid for me.


21 Comments
GodlyAnnihilator  [author] 13 hours ago 
If it wasn't for you I would have kept it the same as before.
I had fun trying to find new and better ways to improve my mod.
Thanks a lot! I love feedback such as yours!
Have fun!
legoholic 13 hours ago 
Thank you! Happy I could help, and appreciate the updates!
GodlyAnnihilator  [author] 17 hours ago 
Mod updated.
Added filters so no more multiple bills for each stone type like before (8 recipes in total)
Now at 4 recipes. Skill requirements added as well, both for low level and high levels.

4 crafting for 1 stone = 10 steel
6 crafting for 3 stones = 30 steel

12 crafting for 1 stone = 20 steel
16 crafting for 3 stones = 60 steel

Have fun everyone.
GodlyAnnihilator  [author] 21 hours ago 
You are absolutely right about the several bills part, thanks for the info and the testing by your side.
I will try to see if I can do something about it right now.
legoholic 12 Jul @ 12:26pm 
Oh and a "mod option" to change the amount of "work" required for the extraction, and maybe another to change the amount of steel received from from the extraction? :)
legoholic 12 Jul @ 12:25pm 
This mod appears to function correctly in version 1.6 as is (tested with only HugsLib, Harmony, and XML Extensions running other than base game/DLC).

This is a fantastic mod however, if I could make a suggestion - Instead of having a recipe for each individual type of stone chunk, it would probably be better to have two recipes; "Extract steel from chunk" and "Extract steel from chunk x3" and then have what types of chunks you want to break down as toggle's in the material selection area (like when crafting a shirt for example, you can change what material is used). That would make the UI much cleaner and save having several bills added to the crafting spot/stonecutter.
Xy | Felinae 10 May @ 3:00am 
Peak mod
GodlyAnnihilator  [author] 27 Mar @ 4:02pm 
Happy to hear that Tankman! Have fun.
Tankman2147 27 Mar @ 2:39pm 
I can quickly see this becoming a necessary mod of mine. Thank you!
GodlyAnnihilator  [author] 8 Nov, 2024 @ 8:28am 
Late game was always my problem too. This was from my very first original mods, which I had fun learning how to make. Glad to hear you like it. Have fun.