Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Death Guards (Callipygian Complete Overhaul)
   
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223.588 MB
11 Nov, 2023 @ 1:01pm
25 Dec, 2023 @ 6:04am
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Death Guards (Callipygian Complete Overhaul)

Description
This brings in the Death Guards Legion as a playable faction.

These guys are tough but slow and they have only one city. But to balance their slow advance, they make steady advances, as they spread their deseases everywhere they go.


Infantry_____________________
Plague Marine with Melee Weapon
Plague Marine with Ranged Weapon
Rust Guards (Traitor Guardsmen)
Deathshroud Assault Terminator
Blightlord Terminators
Chaos Ogryn Crusher

Cult________________________
Poxwalkers
Chaos Cultists
Plague Ogryn
Plague Spawn (Chaos Spawn)
Plague Drones (Vespid Stingwings)
Pox Hounds

Heroes_____________________
Lord of Virulence (Chaos Lord)
Prince of Pestilence (Daemon Prince)
Nauseous Rotbone, the Plague Surgeon
The Corrupted (Psyker Unit)
Baneblade of Virulence

Vehicle_____________________
Blightfeeder Chaos Knight
Plague-Brute
Myphitic Blight-Hauler
Chaos Rhino
Chaos Land Raider
Plague Defiler
Plagueburst Crawler (Vindicator)
Vomitus Predator Destructor


LOAD ORDER:
Just put them at the end of the list, no special placement here, as they are not really dependent on anything.



DISCLAIMER: For now, I have no idea how to prevent it. The AI is using units that look like a builder unit as if they were one, even though they don't have the ability to (results in a crash), so right now this faction can only be played by humans! You can try plying against them, but bugs and errors may occure every now and then if you try to do so...
43 Comments
itsmeboiok 25 Jul @ 3:15am 
I'm sorry to ask but I've been installing mods and I just don't have the option to use them? Is it required to buy the DLC to have access to most of these typa mods?
Chase Mate 28 May @ 5:53pm 
heyoo is there a sound mod for this one? too many voices?
DuskFox 6 Nov, 2024 @ 6:08pm 
all gravy baby. thanks for making it in the first place! :praisesun:
Gecko 2.6  [author] 6 Nov, 2024 @ 10:50am 
Hey, yeah I'll have to update the description that my mods are up for grab, if anyone wants to continue my mods or try to fix broken stuff, etc. please feel free to work on it as you guys see fit.
Real Life is a hard pay to win game but sadly it does not let you go that easy >.<
DuskFox 5 Nov, 2024 @ 6:46pm 
I wouldn't expect anything.
Slohcin 5 Nov, 2024 @ 3:49pm 
This may be a silly question but here it goes. Is there any plans or hopes of adding Mortarion into this mod?
DuskFox 9 Apr, 2024 @ 12:30pm 
"Sorry, my mods at the moment are frozen as I don't have the time to work at them right now. if anyone is interested, they may work on a patch themselves, otherwise, I can't promise you guys when or if I get back to the game anytime soon. Sorry :(
Real life caught up on me..."

its all good man! Thank you for the response and just the fact that this mod even exists makes me super happy. Best of luck with everything and I hope life is going well. :praisesun:
Gecko 2.6  [author] 9 Apr, 2024 @ 9:59am 
Sorry, my mods at the moment are frozen as I don't have the time to work at them right now. if anyone is interested, they may work on a patch themselves, otherwise, I can't promise you guys when or if I get back to the game anytime soon. Sorry :(
Real life caught up on me...
DuskFox 8 Apr, 2024 @ 4:44pm 
It pops up as an entity error. Played on multiple maps from huge to medium. I always try the death guard and the ai is imperial guard, orks, space marines. Only crashes after the base lands so I can't get past turn 1 and the error report says 3221225477 EXCEPTION_ACCESS_VIOLATION.



Same.
Gecko 2.6  [author] 8 Feb, 2024 @ 11:29am 
Yes, my mods all need Calipygians Overhaul to be balanced out