Age of Wonders 4

Age of Wonders 4

36 ratings
Fabled Hunters Expanded
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
6.566 MB
15 Nov, 2023 @ 4:43am
12 Nov, 2024 @ 12:17pm
9 Change Notes ( view )

Subscribe to download
Fabled Hunters Expanded

In 1 collection by Muad'Dib
Society Traits Expanded
3 items
Description
Update 05 March 2024:
Compatibility with Primal Fury and minor changes.

===============================================================

Expands the bonuses of the Fabled Hunters Society Trait.

- Favored Enemies - collect experience as you fight Bloodless (undead, plants, constructs), Cosmic (celestial, fiend, fey) and Primordial (dragon, giant, elemental) enemies.

- Use the trophies gathered from your prey to improve segments of your army, or expend them on special munitions for your ranged units.

- Hunt animals to use as food for your empire's cities.

- Use your foresters to hunt in the wilderness and mountains.

- Follow animal tracks to uncover animal lairs which can be plundered for an immediate food reward, or used to further improve foresters' resource gain.

- Finally, unleash the creatures you've captured to pillage your enemies' territory, or hunt them yourself for more Bounty.

===================== Compatibility and known issues:=======================

Should be compatible with most mods, as I've kept changes to the game files to a minimum.

Playing on the largest interface size may cause resources to overlap in the strategic map if Souls and War Bounty are also unlocked.

============================= Other stuff ================================

This is the first in a (hopefully) series of reworks of a similar scale to all Society Traits. The goal is to give them a greater role in defining your faction, expand the flavor and gameplay and keep them relevant past the early game (which some of them really are not in vanilla). This is my first mod of this scale, so bug reports and feedback, especially on the usefulness and power level of bonuses, is much appreciated.

While the goal is to limit the (inevitable) power creep, the Trait is now clearly stronger than many of the vanilla ones, so may not be suitable for PvP multiplayer.
Popular Discussions View All (1)
0
21 Nov, 2024 @ 11:01am
Oathsworn/Mystic Compatibility
Agon
45 Comments
Grathocke 6 Aug @ 2:16pm 
BTW, for anyone who might wonder, this is still working as of the GK update.
Grathocke 27 Nov, 2024 @ 4:23pm 
I was able to resolve the problem by placing it at the end of the load.
Grathocke 27 Nov, 2024 @ 4:14pm 
@archlute Thanks. Guess I'll have to chase it down.
archlute 23 Nov, 2024 @ 12:12pm 
I tried 10ish turns with other mods enabled and didn't encounter any pink boxes. Good job!

@Grathocke, looks like it's a mod conflict.
archlute 22 Nov, 2024 @ 10:09am 
@Muad'Dib thank you for the update. I didn't see the previous, buggy behavior on a fresh start without any other mods enabled. I didn't test in-depth, but the first combat of the session at least didn't result in any pink boxes or odd behavior. I'll test further later.
Grathocke 12 Nov, 2024 @ 7:49pm 
I just started a new game. I'm still getting the pink boxes. Is it possible that it is conflicting with another mod?
Grathocke 12 Nov, 2024 @ 3:18pm 
@Muad'Dib Thanks for the update.
The Slayer 12 Nov, 2024 @ 2:38pm 
I do like Expanded Socety traits not caue they are broken (devious watchers are beyond broken in my opnion) but cause they introduce fun questing mechanics which give additional and sometimes VERY risky objectves. I do hope you'll expand upon more of socety traits!
Muad'Dib  [author] 12 Nov, 2024 @ 12:20pm 
@Grathocke & @archlute @Mi-Cola
I pushed a small patch to resolve the issue with the post-battle screen.
Grathocke 12 Nov, 2024 @ 9:57am 
@archlute Thanks for tracking that down. I couldn't figure out what was causing it. I've got too many mods to track everything down.