American Truck Simulator

American Truck Simulator

185 ratings
Realistic Used Trucks Dealer
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23 Nov, 2023 @ 6:04pm
30 May, 2024 @ 10:16am
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Realistic Used Trucks Dealer

Description
Realistic Used Trucks Dealer

Creators: SomeNordGuy, SCS Software

Increases the mileage to typical market offerings.

Changes the minimum mileage to 10,000 Miles and the maximum to 1,500,000 Miles, other real world improvements.

Changes the ratios slightly to indicate an In Real Life truck purchasing experience.

Reduces the unfixible wear/limit down to 1/10 of original settings.

The first 4 photos are from a Level 3 profile, The last Photos are from a level 40 Profile.

Mileage and wear depends on your profile level and other factors.

Due to decreasing the maximum non-repairable damage, the overall value of these trucks is higher than the Original SCS used truck market settings, so lower profiles may see higher than new prices on used trucks.

updates:
>1.49.1.x = Due to a large number of requests, added defs for older trucks into new dealer = 0 mileage older SCS trucks will show up in your Mod Dealer


>1.49.3.x = Due to a large number of requests, increased available truck count in used dealer


>1.50.x = updated for model changes


Please share feedback on the post at the SCS.Forum.

https://forum.scssoft.com/viewtopic.php?t=325333

Don't Forget... if your hired driver restores their truck you can always use this mod to offset the cost:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3000573532

Show your support by giving this mod a good rating so I continue to update it over time.

Drive Safe,

SomeNordGuy


Disclaimer: I have not posted or uploaded this to any site other than what is listed here. This is free-ware for use within SCS titles. Any persons or entities who have uploaded this free-ware to Pay-Per-Download Mod-Hosting-Sites may have older versions with fewer mods covered. Download Directly from links here or from Steam for a Safe Mod Chain of Custody
Popular Discussions View All (2)
7
11 Jun, 2024 @ 8:07pm
FAQ: Having Issues? Have you done the following?
SomeNordGuy
0
23 Nov, 2023 @ 7:02pm
ATS Guide: Cities, Industries per City Count, Depots per City Count, Garage Locations, Viewpoint Locations, 1.49 Base - Kansas
SomeNordGuy
52 Comments
timscar20 10 Jun @ 5:18pm 
This mod is Spectacularioisticism!
thelastredshoulder 9 May @ 8:09am 
@SomeNordGuy
my game almost vanilla(no map or economy mods, some engine sound mods actually). tried your mod with another profile(full vanilla game). i can see 800k-900k even 990k mile trucks. i think its randomizer issue. im gonna keep trying. :104:
SomeNordGuy  [author] 9 May @ 7:35am 
I run about 70 mods at a time.. No maps or economy mods.

Banking mods when they are updated for longer terms but that's about it.

To resolve conflicts("your mod isn't working/showing up") a person will have to spend time in the folders of each of the mods that they use making sure that they don't have overlapping names or files that will interfere with each other.
SomeNordGuy  [author] 9 May @ 7:26am 
I slept 3 times in a row in my game and I popped an 830K, 803K and 703K mile trucks... sometimes the algorithm just picks lower mileages in the "randomizer." Truck prices were $4K, $7K and $10K
SomeNordGuy  [author] 8 May @ 10:34pm 
@thelastredshoulder


Have you tried not activating any map or other mods that have an economy or config file within them?

Sometimes mod developers add files without listing them in the description. That will cause conflicts with others.

So you can try placing this mod at the top of your load order above every other mod may help.
thelastredshoulder 6 May @ 5:22pm 
is there a specific condition to see 1M+ trucks? using your mod like 4 months in game time and never see a truck above 1M miles(description says max limit 1.5M miles). it's my main profile over lvl500.
SomeNordGuy  [author] 25 Mar @ 9:59pm 
@taco.bout.it

it takes a cycle for the trucks to populate into your Used Truck Dealer. 3-5 in game days or a week should be enough for the trucks to populate. If it still isn't working after an in game week or two, you may have a mod conflict. So put this one at the top of your load order.. this mod will not work with some economy mods or Map Mods that have economy mods built in.. so put it at the top. Or do what your friend did.
taco.bout.it 24 Mar @ 7:58pm 
So I have this mod activated but my lowest used truck is still over $100,000. One of my friends tried it on convoy and he was able to get it to work and got himself a 389 full cab for $15,000
AnimeDubs 13 Feb @ 9:34am 
Thank you, I have an idea as to what needs to be done now. I'll admit my coding is a little bit of a mess because it's tedious work and I kept pushing back on cleaning it. Thank you again.
SomeNordGuy  [author] 12 Feb @ 10:45pm 
@AnimeDubs

There are many factors or challenges in getting a mod to load correctly and the best advice i can give is to learn from what other great modders have done like harven, smarty, abastreppas, sisl and so many others.. They don't have youtube channels they just have the highest subscribed mods on steam. Unpack and poke around theirs and compare notes with what you have done. That's how i have learned over the years and fixed several dozens of mods for my private use on SCS. I think at any time up until 1.49 i had 80 mods running at a time. I really sucks when you have to break them down into blender to rename a bumper so the Intl 9600 cabover bumper stops loading on Uotlaw's pete

But then again, I started in the single moving wire grid asset days with sometimes hundreds of uniquely shaded BMP's with black windows, back when Adobe bought Photoshop.

Good luck.. just keep adding code until you have the same amount of redundancies as what smarty or harven run in their mods.