American Truck Simulator

American Truck Simulator

Realistic Used Trucks Dealer
52 Comments
timscar20 10 Jun @ 5:18pm 
This mod is Spectacularioisticism!
thelastredshoulder 9 May @ 8:09am 
@SomeNordGuy
my game almost vanilla(no map or economy mods, some engine sound mods actually). tried your mod with another profile(full vanilla game). i can see 800k-900k even 990k mile trucks. i think its randomizer issue. im gonna keep trying. :104:
SomeNordGuy  [author] 9 May @ 7:35am 
I run about 70 mods at a time.. No maps or economy mods.

Banking mods when they are updated for longer terms but that's about it.

To resolve conflicts("your mod isn't working/showing up") a person will have to spend time in the folders of each of the mods that they use making sure that they don't have overlapping names or files that will interfere with each other.
SomeNordGuy  [author] 9 May @ 7:26am 
I slept 3 times in a row in my game and I popped an 830K, 803K and 703K mile trucks... sometimes the algorithm just picks lower mileages in the "randomizer." Truck prices were $4K, $7K and $10K
SomeNordGuy  [author] 8 May @ 10:34pm 
@thelastredshoulder


Have you tried not activating any map or other mods that have an economy or config file within them?

Sometimes mod developers add files without listing them in the description. That will cause conflicts with others.

So you can try placing this mod at the top of your load order above every other mod may help.
thelastredshoulder 6 May @ 5:22pm 
is there a specific condition to see 1M+ trucks? using your mod like 4 months in game time and never see a truck above 1M miles(description says max limit 1.5M miles). it's my main profile over lvl500.
SomeNordGuy  [author] 25 Mar @ 9:59pm 
@taco.bout.it

it takes a cycle for the trucks to populate into your Used Truck Dealer. 3-5 in game days or a week should be enough for the trucks to populate. If it still isn't working after an in game week or two, you may have a mod conflict. So put this one at the top of your load order.. this mod will not work with some economy mods or Map Mods that have economy mods built in.. so put it at the top. Or do what your friend did.
taco.bout.it 24 Mar @ 7:58pm 
So I have this mod activated but my lowest used truck is still over $100,000. One of my friends tried it on convoy and he was able to get it to work and got himself a 389 full cab for $15,000
AnimeDubs 13 Feb @ 9:34am 
Thank you, I have an idea as to what needs to be done now. I'll admit my coding is a little bit of a mess because it's tedious work and I kept pushing back on cleaning it. Thank you again.
SomeNordGuy  [author] 12 Feb @ 10:45pm 
@AnimeDubs

There are many factors or challenges in getting a mod to load correctly and the best advice i can give is to learn from what other great modders have done like harven, smarty, abastreppas, sisl and so many others.. They don't have youtube channels they just have the highest subscribed mods on steam. Unpack and poke around theirs and compare notes with what you have done. That's how i have learned over the years and fixed several dozens of mods for my private use on SCS. I think at any time up until 1.49 i had 80 mods running at a time. I really sucks when you have to break them down into blender to rename a bumper so the Intl 9600 cabover bumper stops loading on Uotlaw's pete

But then again, I started in the single moving wire grid asset days with sometimes hundreds of uniquely shaded BMP's with black windows, back when Adobe bought Photoshop.

Good luck.. just keep adding code until you have the same amount of redundancies as what smarty or harven run in their mods.
SomeNordGuy  [author] 12 Feb @ 10:43pm 
@AnimeDubs

The prerequisites for a mod truck to show up in the used dealer are listed in the SCS wiki. Found by web search

There is a main workflow listed of the vanilla SCS trucks, which do populate the used truck dealer.

Each one of these asset/workflow checks are made and if you are missing part of the workflow then the checklist stops... the truck may load in the mod dealer but not in the dashboard or the used truck dealer. The vanilla mods have lines of code in each definition that point a direction and then give an alternative backup, if your mod was coded quick and dirty or easy then it may be missing these definition lines and files in case of error or missing files. Which create stability in the game.


If you started from scratch and playing around with the mods you should read through the updates from the first version on for the mods. it's not as bad as it sounds.
AnimeDubs 12 Feb @ 7:06pm 
I have my own modded truck I've been working and I want it show up in the used dealer but it won't. I've tried making a def file for it in the used_dealer folder but it doesn't seem to work. I've noticed some modded trucks show up in the used dealer more often than other brands, can you explain how this works?
SomeNordGuy  [author] 5 Nov, 2024 @ 4:45pm 
@Gabe12

to the used truck list or the mod truck list?

The new trucks and variants should populate as the others do. No updates are needed.
Gabe12 24 Oct, 2024 @ 10:47am 
Please add the new SCS trucks to the list
SomeNordGuy  [author] 19 Sep, 2024 @ 7:23pm 
@phillywonka

depends what you mean.. if its an entire truck, yes... if the mod developer followed the SCS vanilla workflow then yes it will show up as a used truck.

if you are talking about accessories.. you can write a used truck file definition into an accessory mod so it will use the accessory that you want..
phillywonka 19 Sep, 2024 @ 12:26pm 
Is it possible to add truck mods to be able sold in the used truck dealer?
Robin Banks 25 Aug, 2024 @ 7:39am 
Darn.... found this mod too late, started a new save already, wish I would've found it earlier...lol^^
SomeNordGuy  [author] 18 Jul, 2024 @ 7:16pm 
@FunGaming44 in the FAQ which is located in discussion it details that you will have to cycle to the next batch of used trucks which can be up to 3-5 in game days. If you have any economy mods activated they may have a defeat file included if your load order is currently putting this mod lower than the economy/map mod.
FunGaming44 17 Jul, 2024 @ 6:38pm 
with the mod installed I still only get 12 used trucks, I was in the understanding that this was increased with this mod. Is there anything else I need to do to get this working ??
trucker 11 Jul, 2024 @ 10:43am 
@SomeNordGuy no worries everything cool. So glad to have it to have "realistic" used trucks. when you have time take a look at the scs forum , you will have pm soon - dont want to spam here
SomeNordGuy  [author] 10 Jul, 2024 @ 8:45pm 
@trucker

the mod is working as intended and described and these factors have not been modified, they have stayed constant.

By dividing the base factor by 10(moving the decimal point from 1 to .1 or .1 to .01) to which the vanilla coding uses for it's randomization of used trucks. That 0 to 5% variation you are seeing in the used truck dealer using this mod is the same iterations of the vanilla coding.

I used the common starting point of 'base factor divided by 10' in testing and everyone liked it even though the restoration costs went sky high.. But by that time in testing I already had 6K subscribers and I did not want to anger the villagers by changing it.

Dealers do actually put in new wear items in trucks so that they will at least pass inspection, which was the reasoning I used for myself to not touch it and let people just enjoy it.

SCS looked at this mod before they released 1.50, so I left the mod alone, (updated the casc hood def)

Drive Safe

-SomeNordGuy
trucker 9 Jul, 2024 @ 11:39pm 
Or to say it better on my end the only "used" Thing at the dealer is the frame, the miles on the engine and the price of the ride
trucker 9 Jul, 2024 @ 10:02am 
yep i expected that but seems i am getting something wrong i guess...but on the other hand no...used trucks with a load of miles have degraded parts and in your earlier versions this works. new restart and still the same. buyed a cheap w900 daycab and parts are as good as new
SomeNordGuy  [author] 9 Jul, 2024 @ 5:55am 
@trucker
part degradation not kicking in or are you expecting to buy with parts already degraded?

the vanilla settings assume that you can't fix a frame, wheels, engine or trans to almost new, i simply modified it to a lower quotient.. i moved the decimal point, so actually the lowest mileage and wear used trucks are now more valuable than the New... and restorations are rather expensive like real life. it accounts for premium man hours i guess ($275K to total restore some times for 3* trucks depending on rigging and fitment)
trucker 7 Jul, 2024 @ 11:00am 
hmm seems there could be something ... i have the miles and also good prices for trucks with more miles - the wear is also there but all the parts have zero used status..i mean no nearly half dead tires or engine or whatever...game is 1.50 and fresh start , not many mods , only arnooks container pack and company mod and some engines from slavjerry. your mod is first in manager
MIKEDAVIES 15 Jun, 2024 @ 6:54am 
great mod
MIKEDAVIES 15 Jun, 2024 @ 6:53am 
thank you
stljeffbb 12 Jun, 2024 @ 5:32am 
@SomeNordGuy...thanks much for the information!
SomeNordGuy  [author] 11 Jun, 2024 @ 8:04pm 
@ stljeffbb

This mod uses updated native SCS files in the Used truck and mod dealer coding, There is a FAQ posted in the discussion portion of this mod.

If you are having issues with graphics post 1.50, the SCS forum Bugs threads are where you need to post the coordinates you were at and, hardare you were using(game log) and if it was a CTD crash to desktop situation.


1.50 Stutters/FPS Drops
https://forum.scssoft.com/viewtopic.php?t=330151


FPS Drop While In Cab of Tractor
https://forum.scssoft.com/viewtopic.php?t=331265

Guidelines: How to Report Technical Problems
https://forum.scssoft.com/viewtopic.php?t=200187

You can check your game log for corruption factors, warnings and errors instead of just noticing the rendering being off. Then go to the SCS Software Development Forum and post your experience as a bug report.

Good luck,

-SNG
stljeffbb 11 Jun, 2024 @ 4:39am 
Great mod! Thanks for making it, I really like having more choices. There is something that is happening, and I don;t know if it is this mod or some other issue. My first truck was an International 9900i, and I bought it used before I installed this mod. Recently, I bought a used Kenworth T680 after installing this mod. Long story short, using this truck, much of the long distance scenery now blinks about once every two seconds. It is a blink that happens at very regular intervals (as opposed to something like AA graphics flicker). I tested it by going back to older saves with the 9900i in the same location, and no long distance scenery blink. Again, not sure if it is this mod at all; I have 8 total mods loaded, all of which are from Steam. I have searched online for other graphics situations like this to no avail, any help is appreciated, thanks!
SomeNordGuy  [author] 6 Jun, 2024 @ 3:22pm 
@MIKEDAVIES

The included used truck defs have been updated to 1.50+

-SNG
MIKEDAVIES 24 May, 2024 @ 9:57am 
cascada hood missing in dealership and used trucls
MIKEDAVIES 24 May, 2024 @ 9:56am 
please update
Uncle Fester 18 May, 2024 @ 5:34am 
I am not asking for this mod creator to do this, but I think that having a few different used trucks available at every new dealer would be more realistic than having just a blanket used dealer to cover all. I know there are some "chain used dealers" like "Arrow Trucks" and a few others, but most all new truck dealers feature used trucks for sale also.
SomeNordGuy  [author] 14 Apr, 2024 @ 9:58am 
@Darkwolf3802

...it is currently at 25 minimum & 40 maximum.

I don't want to take the optimization away from those who are using lower end systems to run the game.
Darkwolf3802 14 Apr, 2024 @ 7:26am 
I would definitely say having the used truck count to 50 at least would be nice. Realistically speaking there are probably thousands of used trucks for sale and the majority of them would be very high mileage
CumminsDiesel24v 13 Apr, 2024 @ 11:35am 
@SomeNordGuy i think we would all love to have that
SomeNordGuy  [author] 11 Mar, 2024 @ 4:45pm 
@pacmanx108 there is a way to do that.. but.. i'll see what i can do. it may take a bit.
pacmanx108 11 Mar, 2024 @ 4:41pm 
Love the mod, but I was wondering if you could create a used trailer dealer next? It'd help a lot since I won't have to spend more on a trailer than on a truck. Thanks for this mod though it awesome!
SomeNordGuy  [author] 18 Dec, 2023 @ 10:42pm 
@GT182

Used Trucks Dealer has it's own Icon on the main desktop once the game is loaded, near the Truck Dealer, Trailer Dealer etc. It is also available from the menus much like the truck dealer and trailer dealer.
GT182 18 Dec, 2023 @ 5:46pm 
All used trucks should at least have some mileage on them. If none then they are a new truck, but even saying that, new trucks even have a few miles on them in real life. This is a good and needed mod IMO. My thanks too SNG.
BTW seeing I have used it yet, seeing I'm working on starting a new profile, do used trucks show up at the"new" truck dealerships?
SomeNordGuy  [author] 1 Dec, 2023 @ 11:39am 
rosso-bianco 29 Nov, 2023 @ 8:57am 
@Some Nord Guy
A thousand thanks!! Just signed!!
SomeNordGuy  [author] 29 Nov, 2023 @ 5:47am 
update:
>1.49.1.x = added defs for older trucks into new dealer= 0 mileage older trucks
SomeNordGuy  [author] 29 Nov, 2023 @ 3:40am 
rosso-bianco 29 Nov, 2023 @ 1:25am 
Fantastic mod! together with a realistic economic system it is perfect!
Will you also do it for ETS"?
anarkion 27 Nov, 2023 @ 10:59pm 
This mod really make the game better! Used trucks are usefull. Thank you again!
Curtopia 26 Nov, 2023 @ 4:59pm 
great mod, works good!
cyfywilliams87 24 Nov, 2023 @ 11:15am 
good work
moneybreezy20 24 Nov, 2023 @ 3:04am 
thanks u so much