Hearts of Iron IV

Hearts of Iron IV

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Better Laws for KaiserreduX
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1 Dec, 2023 @ 4:46pm
8 Mar, 2024 @ 6:56pm
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Better Laws for KaiserreduX

In 1 collection by SassyCrissy
Better Laws Mods - Official Collection
14 items
Description
A mod that expands the rudimentary law system into a well connected, intriguing web of choices that are balanced and impactful but also friendly to role play.

Inspired by these mods:
  • Better Mechanics : Civilian and Military Laws
  • Better Government
  • Pax Brittanica
  • Millenium Dawn
  • TNO





Compatibility

This submod makes my better laws mod compatible with Kaiserredux. It requires and is dependent on both kaiserredux and my mod.


How does this mod differ from other alternatives like Better mechanics or Better Government ?
  • This mod is (compared to the other law mods out there) more balanced, additionally it uses the game's AI weight system to direct the AI to use policies based on their ideology and leaders instead of statically assigning policies at the start of the game to the AI.

  • While this may mean that the AI will need to spend more PP (Political Power) it also allows the game to be dynamic, with changes to countries' leadership being reflected in the laws. It also allows for newly released states to function correctly and with no issues.

  • Finally, this approach allows for small ideological differences to also be reflected through laws, as sub ideologies of the same group e.g (liberalism vs social democracy or marxism vs stalinism) will select different policies.

The AI has been tuned to be sensitive to changes in gameplay and pick laws accordingly.

Feedback regarding balance is extremely appreciated! Please leave a comment about even the most minuscule issue you have with this mod.

You can also help by giving this mod a thumbs up, an award, a favourite and/or by sharing it to other players!




Several icon elements were taken from The Ultimate HOI4 GFX repository[github.com]. My many thanks to the original artists and contributors! Credit to the PB team for assets that ( i think?) have their origin in PB.

Credit to the KX team for their logo.
Popular Discussions View All (1)
0
8 May @ 5:52am
AUTHOR PLEASE NOTE
Линад Блажкевич
143 Comments
Navigation Aristocrat 18 Jul @ 7:09pm 
@smirkyshadow
i won't lie i'd be interested in learning what this mod is as well
smirkyshadow
what mods?
smirkyshadow 12 Jul @ 7:07pm 
Theres a variant of the og better laws and policies without the ideology restrictions, I use it for OWB
please
author
I propose to remove the conditions for limiting the choice of laws altogether; for Kaiserreducs this is very strange and absurd with its many sub-ideologies.
I also propose to make it possible to freely choose state policy, without limiting which party
I also think that the ideology of totalism could take hard labor
Hello author, I propose to change something for Kaiserreduks
With the ideology of Totalism-- to change the type of executive power, it will be possible to take the workers' council, the communal council and the council of ministers. Otherwise, it does not work for the Bolsheviks or just the right syndicalists, just a president or a military council, this is stupid
Endsieg 22 Apr @ 10:19pm 
very unblanaced mod +3000 weekly man power or other man power +20% +30%, it's very strong need balance that things
GoldenGyarados 27 Mar @ 4:05pm 
I recommend either adding a "Parliamentary Monarchy" choice in Executive Branch, or allowing any of the ideologies except the Socialist ones to choose Monarchy due to KRX's sheer amount of paths.