Hearts of Iron IV

Hearts of Iron IV

Better Laws for KaiserreduX
143 Comments
Navigation Aristocrat 18 Jul @ 7:09pm 
@smirkyshadow
i won't lie i'd be interested in learning what this mod is as well
smirkyshadow
what mods?
smirkyshadow 12 Jul @ 7:07pm 
Theres a variant of the og better laws and policies without the ideology restrictions, I use it for OWB
please
author
I propose to remove the conditions for limiting the choice of laws altogether; for Kaiserreducs this is very strange and absurd with its many sub-ideologies.
I also propose to make it possible to freely choose state policy, without limiting which party
I also think that the ideology of totalism could take hard labor
Hello author, I propose to change something for Kaiserreduks
With the ideology of Totalism-- to change the type of executive power, it will be possible to take the workers' council, the communal council and the council of ministers. Otherwise, it does not work for the Bolsheviks or just the right syndicalists, just a president or a military council, this is stupid
Endsieg 22 Apr @ 10:19pm 
very unblanaced mod +3000 weekly man power or other man power +20% +30%, it's very strong need balance that things
GoldenGyarados 27 Mar @ 4:05pm 
I recommend either adding a "Parliamentary Monarchy" choice in Executive Branch, or allowing any of the ideologies except the Socialist ones to choose Monarchy due to KRX's sheer amount of paths.
<Asmodeus> 12 Feb @ 3:39pm 
Unfortunately this mod have a visual glitch with the submod world domination in which the icons for the types of laws are shown in a continuous string for the first three columns.
Space_Gandalf 17 Dec, 2024 @ 12:09am 
Oh thanks for the explanation.
Sum Sine Regno 12 Dec, 2024 @ 9:19pm 
Thanks, I hope you have a happy holidays @SassyCrissy
SassyCrissy  [author] 12 Dec, 2024 @ 4:17am 
@Sum Sine Regno Thank you for the write-up. I'll check it out.
Sum Sine Regno 11 Dec, 2024 @ 8:36pm 
@Star-Light @Space_Gandalf

The problem you two have is that you don't have an original mod. This is a compatch and not stand-alone. Download it and load both and you'll be fine. And I made sure to check with the OG mod off to confirm, as I had guessed this was the problem- but I wanted to make sure and not just say something without actually knowing for a fact.

Anyways @SassyCrissy

I did notice a minor bug, or mistake with this your compatch of your mod. Canada doesn't get the option to become a monarchy as a democracy, despite it being an option in your OG mod. I am pretty sure the spot that Canada should have in the tooltip is blank.

Anyways, thank you for this mod in all of its variations.
Space_Gandalf 10 Dec, 2024 @ 7:09pm 
No its not just you I have the same problem
Hoshikasu 27 Nov, 2024 @ 2:17pm 
You should update it because the laws pictures are broken and theres a question mark in their place (or atleast for me then i guess its my problem).
SassyCrissy  [author] 23 Nov, 2024 @ 4:41pm 
@Lampshade72 No worries! Do not take it personally, some times workshop comments just get exhausting. I may update the internal version number so people don't get confused (and come here), but the mod will work fine unless KX itself changes.
Lampshade72 23 Nov, 2024 @ 4:39pm 
Apologies
SassyCrissy  [author] 23 Nov, 2024 @ 4:27pm 
@Lampshade72 I try to be nice to everyone, but do you not see the comment literally below yours?
Lampshade72 23 Nov, 2024 @ 4:25pm 
is an update in the works?
SassyCrissy  [author] 12 Nov, 2024 @ 5:01pm 
@Ɨnquisitor.7 I'm not aware of what the KX update includes. This mod will only need to be updated if KX changes its internal ideology tags.
Lord Ɨnquisitor 12 Nov, 2024 @ 2:14pm 
Will the update on the 14th require an update from this mod as well? If so do you have any idea when you’ll be able to release it?
Mutsu Ara Ara~ 1 Nov, 2024 @ 12:55pm 
Could Russia be allowed to adopt 'Monarchy' for executive if its constitutional? Its annoying that Germany can do it but not Russia
SassyCrissy  [author] 17 Oct, 2024 @ 8:40am 
@Aven-0ul Yes! Descriptions contain useful information.

"it uses the game's AI weight system to direct the AI to use policies based on their ideology and leaders instead of statically assigning policies at the start of the game to the AI."

"allows the game to be dynamic, with changes to countries' leadership being reflected in the laws. It also allows for newly released states to function correctly and with no issues."
Aven Oul 17 Oct, 2024 @ 7:59am 
is the ai capable of using these?
Штирлиц Гослинг 4 Sep, 2024 @ 12:43pm 
+, messed names and pictures
ShiRaFu 26 Aug, 2024 @ 10:24am 
I wander why AI tends to use free trade during war. They usually run out of resources bcuz of this.
GoldenGyarados 2 Aug, 2024 @ 12:32pm 
@Mister_Antartica They seems to work together for me
Mister_Antarctica 28 Jul, 2024 @ 1:23am 
@SassyCrissy, It would be amazing if you could get this to work with the KR Tech Expansion mod.
SassyCrissy  [author] 17 Jul, 2024 @ 1:06am 
@Marquis De Sade Make sure you're still subscribed to the required items. No KX update should mess with the icons/names.
Marquis De Sade 16 Jul, 2024 @ 9:32pm 
@Geo they aren't, the names are messed up too
Geo 16 Jul, 2024 @ 8:51pm 
is it just me or all the pictures not working?
Imperialist Seal 12 Jul, 2024 @ 10:52pm 
I don't know much about modding but if you can add extra debug options like being able to enact laws regardless of ideology will will be greatly appreciated.

Before anyone asks Add_ideas doesn't help since it switches the law immediately.
SassyCrissy  [author] 1 Jul, 2024 @ 10:24am 
@PolixThePole Make sure you're subscribed to all required items.
PolixThePole 1 Jul, 2024 @ 6:01am 
none of the laws are applied when first launching. is this normal?
SassyCrissy  [author] 1 Jul, 2024 @ 4:03am 
@GamerFromGondor There's a mod for that in the official collection.
GamerFromGondor 30 Jun, 2024 @ 11:10pm 
Does this mod have compatability with Autobahn nach 56 Redux (the mod that adds Road to 56 Tech and Government Laws into KX)?
GoldenGyarados 19 Jun, 2024 @ 9:34am 
@SassyCrissy Because there are alot of KRX tags that can become monarchies/constitutional monarchies, I'd say just remove the requirement entirely. PSA for instance can become a constitutional monarchy.
mchalefamily 13 Jun, 2024 @ 11:15am 
It looks like there is an issue between this mod and KR Tech Expansion. It would be great to see them working together.
Truegr 11 Jun, 2024 @ 12:35am 
is this going to be updated to account for Vardaman and Christians?
Marquis De Sade 4 Jun, 2024 @ 11:28pm 
laws are bugged
Gatete 27 Mar, 2024 @ 1:47pm 
very good mod, id use it if it didnt change the HUD background
SassyCrissy  [author] 25 Mar, 2024 @ 8:44am 
I'm not removing the requirements, obviously. If I've missed any country on the exception list (where germany is) i can add it there.
SassyCrissy  [author] 25 Mar, 2024 @ 8:43am 
@aat Which TAGS have constitutional monarchies that I've missed?
aat 25 Mar, 2024 @ 7:58am 
Suggestion: Extend the 'Monarchy' government type to more nations. Not even every starting monarchist nation in KX is included in the prerequisite list, and remove the ideology requirement except for RadSoc and everything to the left of that. Constitutional Monarchies can exist with Social Democratic governments, you know?
✪ fraxgut 17 Mar, 2024 @ 1:33pm 
@SassyCrissy Some of those said before by others, both from the Left and the Right. For example, Carlists/Hispanists on the NatPops and Lovestoneism from Totalism should have access to market syndicalist economics.
SassyCrissy  [author] 9 Mar, 2024 @ 2:49pm 
@✪ fraxgut Can you give some examples?
✪ fraxgut 9 Mar, 2024 @ 10:48am 
I agree what with @ojo and @DatOneMinuteman say, as some ideologies (or sub-ideologies) should have access to certain economic policies.
SassyCrissy  [author] 6 Mar, 2024 @ 2:12am 
@megs Fixed. Thanks for the report!