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Thanks Ae Ti very helpful person.
"Steam\steamapps\workshop\content\236850\3105283657\events\Idea_Variation.txt"
Then you quite simply do a Find and Replace (usually accessed with Ctrl+H)
"aristo0"
with
"theocracy_gov_ideas"
Without quotation marks, of course.
How exactly did you change it. is the file the one in this folder "Steam\steamapps\workshop\content\236850\3105283657\events" I found Idea_variations.txt in that folder. But I'm not the best with PCs.
# Theokratie teil
if = {
limit = {
government = theocracy
has_idea_group = aristocracy_ideas
NOT = { has_idea = monarchie1 }
}
remove_idea_group = aristocracy_ideas
add_idea_group = aristo0 <- Change this? "theocracy_gov_ideas" To this?
}
If so there's more then one section like that with added lines... a Bit of a explanation for those of us having issues would be kind. If you so choose. Not sure when this will get updated.. was recording a video xD wokeup and this problem.. mid 50's ai off works
After a bit more digging I realised the problem: Theocratic ideas was referred to as "aristo0", while the actual name of the idea group is "theocracy_gov_ideas" - this caused the game to kill itself when an AI switched from Monarchy to Theocracy.
Changed it, now it works without a hitch!
The main mechanic-heavy mods I'm using are Homebrew and Dwarven knowledge (I'm aware of the outdated patch, but I'm only using the tech part that lets me have more idea groups)
I know this is not much to go on, but I'll gladly help if I can some way, really don't want to restart my game (or play without Homebrew :P)
Also massively appreciate the work you're doing, especially this quickly after the new update!