Arma 3
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HETMAN: War Stories 1.10
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
6.410 MB
6 Sep, 2014 @ 5:28am
16 Dec, 2019 @ 3:09am
6 Change Notes ( view )

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HETMAN: War Stories 1.10

Description
HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. No addons required.

Optionally at init player may customize the gameplay by choosing fighting factions, scale of the battle, daytime, weather, forces ratio, persistency of the result (campaign mode, where results of past battles slightly affect every next battle) etc. Additional text field allows advanced users and Hetman veterans to apply also more complex setup code or even regular script, that will be executed at init.

Resulting battle may vary greatly each try. War has many faces, nothing is guaranteed. You're only one of many cogs in the war machine controlled by HETMAN, so do not expect any special treatment. Those battles aren't player-centric in any way. One time you may found yourself in the middle of fierce firefight immediatelly, another time you may be kept as reserve long time before you see any action. You may die in the first few minutes or survive to the end without a single shot fired, but with few clicks in the legs. Both extremes are not very probable, but possible and perfectly OK - just do your part, act on your own or... switch to another unit. Create own war stories.

HWS will utilize also units (factions) from custom addons when loaded if addons have configured properly groups.

Additionally, player may any time via supports menu (0-8) activate passive spectator mode based on Smart Camera script, that will turn the game into kind of war movie to watch, showing autonomously chosen interesting spots of the battlefield - all without any interaction required. That mode may be switched off anytime by pressing a keybord key. In the same menu player may find also other useful in-game switches.

Known issues: vanilla AI :/

Current version: 1.10

BI Forums HWS Thread[forums.bistudio.com] (Details, news, discussion, newest WIP versions)

This mission is released under APL-SA[www.bistudio.com] license. Voice acting: DuddBudda, SiC_Disaster, nettrucker.
486 Comments
Rydygier  [author] 12 Jun @ 9:35pm 
Hello. Great news! Though I'm purely SP guy, not playing MP at all, it's not my cup of tea, it makes me happy to know, MP-enjoyers will be able to try HWS! The more people, my work brings some entertainment too, the happier I am. So thanks a lot for your effort to bring HWS to wider audience. :)
Atlas 12 Jun @ 2:03pm 
Hello Rydigier,

I initially talked to you on the BI forums about a multiplayer port of your scenario. I finally managed to make it. It's currently playable and about 80% finished. If you'd like to add me as a friend, it would be my pleasure to invite you to my server so we can play it together.

Cheers!
Ragnar 4 May @ 11:54pm 
Oh ok thanks
Rydygier  [author] 4 May @ 9:33pm 
Advanced Setup window allows you to apply a SQF code, that will be executd at scenario init (Hetman config vars or spawned code with waituntil to be run at chosen moment, doing certain thing, you wish - that sort of things). It requires both SQF knowledge and how Hetman operates (hence it is "advanced").
Ragnar 4 May @ 9:32am 
how do i use advanced set up?
Tarkus 31 Aug, 2024 @ 11:20pm 
Doesn't work anymore, the loading strings at the mission start takes forever
WW2ISGOOD 20 Aug, 2024 @ 1:17pm 
In one of my games i went the entire war without any action, the only death i saw was a car crash, but its honestly fun playing as a rear echelon squad cause i I love driving in convoys and not dying immediately to a fucking tank
scalpy77 31 Jul, 2024 @ 11:16pm 
does this still work
Bluey 21 Jun, 2024 @ 8:11am 
Why doesnt load anymore
=L.Y.H= 8 Dec, 2023 @ 8:40pm 
is it possible to adjust the morale?