Project Zomboid

Project Zomboid

36 ratings
Rosemary
   
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23.339 MB
7 Dec, 2023 @ 4:01pm
22 Feb, 2024 @ 8:37am
4 Change Notes ( view )

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Rosemary

Description
A small community college suburb. Very closely modeled after the first town I ever purchased a home in. Some poetic license was taken in regards to zombie apocalypse paraphernalia.

Cells 11.26, 11.27, 12.26, 12.27
Known conflicts:Frankfort, Lexington, Nashville, Winchester,

My other map mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2911028142


Workshop ID: 3108165251
Mod ID: Rosemary
Map Folder: Rosemary
Popular Discussions View All (1)
4
9 Mar, 2024 @ 3:40pm
Vehicle Spawn Bug [FIXED]
HellsBowels
36 Comments
HellsBowels  [author] 13 Oct, 2024 @ 5:56am 
@Ryan
Awesome, glad to be a part of it!
HellsBowels  [author] 14 Jul, 2024 @ 5:58am 
@Swanky
Thank you for letting me know about this. I'll investigate these issues.
Swanky 14 Jul, 2024 @ 12:31am 
I like the look of this place, interesting design.
Couple of things I noticed during the quick exploration run:
- I couldn't go through any of the doors in the Ecstasy motel north side of town
- I couldn't go down the stairs to first floor in the red brick community marked house in the south
- the big industrial marked building just south of the big community / school area is really, really empty, just a few shelves. Would lend itself nicely to a little redesign, a factory of sorts maybe?
HellsBowels  [author] 9 Mar, 2024 @ 7:31am 
@aquelarrefox
I opened a discussion tab for this bug. I'd like to see your console.txt file if possible in that convo. I'll be posting further about this error in that discussion.
aquelarrefox 9 Mar, 2024 @ 5:44am 
still breaking spawn
aquelarrefox 8 Mar, 2024 @ 10:41am 
i wiil checl it soon
HellsBowels  [author] 8 Mar, 2024 @ 9:16am 
@aquelarrefox
Thanks for the compliment. The vehicle issue with this map should be solved as there are no more errors in the objects.lua. Please let me know if I am wrong.
aquelarrefox 8 Mar, 2024 @ 5:22am 
i would preffer this map for the spot, but im using pleafors falls cose the vehicules cars issues over other maps
HellsBowels  [author] 8 Mar, 2024 @ 5:10am 
@Stroomschok
Yeah I understand completely. This is what happens when a map maker doesn't look for possible conflicts before making their map. lol. I know it's in a location with a ton of popular maps. I doubt I'll move it because it would require a lot of work that could otherwise be devoted to a new map, but one never knows. I'm very proud of this map and maybe I have to move it for it to get the exposure I would like it too.

My focus moving forward will be on small maps that do not interfere with vanilla towns and structures. Well, as much as possible anyway. Thank you for the feedback!