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Awesome, glad to be a part of it!
Thank you for letting me know about this. I'll investigate these issues.
Couple of things I noticed during the quick exploration run:
- I couldn't go through any of the doors in the Ecstasy motel north side of town
- I couldn't go down the stairs to first floor in the red brick community marked house in the south
- the big industrial marked building just south of the big community / school area is really, really empty, just a few shelves. Would lend itself nicely to a little redesign, a factory of sorts maybe?
I opened a discussion tab for this bug. I'd like to see your console.txt file if possible in that convo. I'll be posting further about this error in that discussion.
Thanks for the compliment. The vehicle issue with this map should be solved as there are no more errors in the objects.lua. Please let me know if I am wrong.
Yeah I understand completely. This is what happens when a map maker doesn't look for possible conflicts before making their map. lol. I know it's in a location with a ton of popular maps. I doubt I'll move it because it would require a lot of work that could otherwise be devoted to a new map, but one never knows. I'm very proud of this map and maybe I have to move it for it to get the exposure I would like it too.
My focus moving forward will be on small maps that do not interfere with vanilla towns and structures. Well, as much as possible anyway. Thank you for the feedback!