Total War: ATTILA

Total War: ATTILA

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恺撒不吃沙拉的古代帝国
   
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Description
古代帝国以及古代帝国续作classical empire的配套模组。 请按照合集中的顺序,在游戏启动器的mod选项中拖拽排序,要与合集顺序一致
Items (14)
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Black Fonts
Created by SIMIVS
全字库,支持简/繁/外语/特殊符号等...
No AI agents
Created by Mar45690
This mod prevents the AI from recruit agents (will make a mod that prevents you and the AI from recruiting agents) or any AI agents from taking any agent action...
NEW Realistic Archery Pack
Created by Itaewon Rat
Support me by donating if you want ;) paypal.me/LittleLoyal YOU DONT NEED THIS MOD IF YOU USE REALISTIC BATTLE PACK THIS IS A STANDALONE MOD, NOT CONNECTED WITH REALISTIC BATTLE PACK Archers shoot at a realistic angle and avoid friendly fire. ...
Enable levy elite unity from puppet state
Created by 平底鍋殺人魔
Enable to levy elite unite frome puppet state but may incompatible with other mod For all grand campany faction...
Diplomatic Marriage & Family Tree
Created by Xerxes
* Diplomatic Marriage gives +80 Reputation * Guaranteed Adulthood at Age 16 * Max. Family Children Number is 4 (Reduced from 6) * Base Family Noble Children Chance = 32% (Up fron 25%) * Maximum Illegitimate Children is limited to 2. Reduces by 50% for next...
Classical Empire Balanced Economy and Domestic Affairs
This mod is inspired by Ancient_Empires_compilation_submod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2588600115) ,credit goes to sam.pidgeon The original CE is very hard to play, due to its unbalanced economic design( from my own perspective)...
古代帝国AE(ancient empir)汉化先行版,适配Classical_Empires
在我爆肝一个月的情况下,汉化内容完成了60-70%,基本可以游玩了,我想着就先放一个先行版出来。 刚刚稍微看了一下,惨不忍睹,有错别字有漏翻,但我今天导入导了一下午,已经麻了,以后有空再补全吧。 兵种翻译和建筑翻译目前没打算做,但mod制作组有点迷的地方在于他关于派系和建筑的名字做了两个,以至于我以为派系和建筑名字应该已经翻译了结果一进去看还是英文,麻了麻了,还有这个明明特意标注什么派系可用结果加拉太一看科技只能给不列颠派系,不知道是做的时候复制粘贴还是通用科技效果不一样,不过这个就是mod的问题了,玩的玩...
Ancient Empires Supply System
Created by mementomoria
Important Optional, but recommended Place at the top of your load order Affects AI & player equally Not multiplayer compatible There's also a Medieval Kingdoms 1212 AD Version and a Vanilla Version Description Forces need supplies to function properly. Eac...
古代帝国AE补给系统中文汉化mod(原mod为Ancient Empires Supply System)
Created by biyishun13
本mod需配合蒹葭汉化mod一同使用,具体排列顺序为: 原版补给系统汉化mod最上方,ancient empire supply system mod,中间是AEmod本体的顺序,蒹葭汉化mod最后 内容简介:补给系统mod为行军,驻防加入了新的补给及储备机制。当部队补给量不足时,即便派系粮食充足,野战部队也会出现减员的情况。城市中的储备及物流运输能力将决定野战军队补给的恢复能力。 汉化人员名单 总负责人:叫叫兽mch 汉化人员:biyishun13、Muse 校对及测试:biyishun13 补充说明:闪...
Total War: Classical Empires
Created by Garviel Loken
Based on the work of the incredible Ancient Empires team, we are proud to finally announce the release of Classical Empires! We realised there was so much potential in this community, we harnessed it to push the limits of what we thought possible in Total ...
Classical Empires - Unit Models
Created by Garviel Loken
This pack file contains the variantmeshes for the newly introduced units, courtesy of Sam. Without this, the game will run, but the new units will appear invisible....
Ancient Empires 2.0 - Part 1 of 2
Created by UMCenturion
  INTRODUCTION ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 2025 Update: Please visit our discord for ongoing communication and information on future updates: https://discord.gg/vsgPw2WTk5 We are proud to present the Ancient Empires overhaul for Attila. This campaign...
Ancient Empires Models & Assets - Part 2 of 2
Created by UMCenturion
https://image.ibb.co/c7baET/Ancient_empires.png   INTRODUCTION ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  We are proud to present the Ancient Empires overhaul for Attila. This campaign is set in 202 B.C., just prior to the climax of the Second Punic War at Zama. ⠀...