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Hard Planet - Satellite of Europe
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1.760 MB
15 Dec, 2023 @ 12:54pm
8 Jul @ 10:02pm
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Hard Planet - Satellite of Europe

Description
A small satellite of Europa, which is a rocky body, the rarefied atmosphere of which contains nitrogen, and the planet does not contain deposits of ice and coal. The only way to survive is hydroponics. Can you survive?

Important update
After the game update, it is no longer possible to fill the planet with gases that would turn into liquid from such a cold temperature.
Therefore...
Powerful storms are emitted on the planet, significantly increasing the temperature. During storms, deposits of carbon dioxide evaporate into the atmosphere and this is the only time when you can get this gas. During the daytime, at the warmest moment, during storms, even vapors of liquid nitrogen appear in the atmosphere.
This is a new challenge for you, because storms will be the time to accumulate the necessary gases.

Survival Tip

To survive, you will have to get oxygen from plants, and hydrogen from their decomposition in the composter, with which you can already get water.

Regular coal is replaced by wood, which can be obtained by burning biomass.

Be sure to check out the available starting resources, you have starting coal for creating steel, and in the form of ice: water, oxygen, and for the furnace, hydrogen and nitrous oxide.

Also now available is a lightweight starter kit, with an increased number of starting items, with additional barrels of water, additional canisters of breathing gas (for the DLC robot, additional batteries), as well as an air conditioner with a powerful coolant for quickly heating the 3x3 base during the day and maintaining the temperature for several days exclusively on the coolant.

Specifications

Temperature: -223 °C to -163 °C
Gravity: 10% Earth
Sun angle: 55°

Atmosphere:
- 200 mol nitrogen,
- max 3.6 mol carbon dioxide (only during storm),
- max 0.05 mol carbon monoxide (only during storm),
- max 12 mol nitrous oxide (only during day storm)

Full support for DLCs like ZRILIAN and H.E.M. Droid
113 Comments
dr.Yang 9 Jul @ 4:06am 
Thank you for updating the mod!
NeiroNext  [author] 8 Jul @ 10:51pm 
dr.Yang Sorry for the wait!

I finally got around to the planet mod, because after a certain update of the game the planet became simply impassable - carbon dioxide disappeared from the atmosphere, without which it is impossible to grow plants.

Now a new mechanic has been added - carbon dioxide is available only during storms that increase the temperature. Daytime storms will also allow you to take nitrogen oxide from the atmosphere.

I added a lighter starter kit with additional water and oxygen, as well as an air conditioner with dirty water heated to the physical limit, which can be used as a heat exchanger. In a normal game, this allows you to warm up a 3x3 base during the day and maintain the temperature for several more days.

I don't know how much all these edits will help with your problem, but in any case, everything is more stable now, and a light starter kit should help warm up the base at the initial stage.
dr.Yang 24 Jun @ 8:16pm 
Structure Thermodynamics [StationeersMod
Recently I can't maintain the temperature on cold planets with this mod. Previously, steel and composite solved the problem. Now even in a vacuum there is a loss of heat. But in a vacuum, the body should give off heat, but not at the speed of a machine gun.
Most likely, the mod needs to be edited, repaired.
Thank you for taking the time at all!
NeiroNext  [author] 24 Jun @ 11:16am 
I haven't checked compatibility. I haven't updated the mod for a long time now, I'll have to check. Unfortunately, I don't spend much time on this mod now.
dr.Yang 16 Jun @ 5:59am 
Structure Thermodynamics [StationeersMods]
Engineers, does this mod work on a satellite?
NeiroNext  [author] 15 Nov, 2024 @ 12:10am 
Thank you for understanding and such words)
As for the liquid, I tried to remove it and can remove it halfway, but this will remove the fog at night, which I liked, but apparently there is no way without it, so in the near future I will adjust the settings so that the liquid does not form.
Moriturus 31 Oct, 2024 @ 11:25am 
Thanks mate for fixing. I totally enjoy your world, it is really pretty and the whole getting a lot of liquid during night is a fun twist too. Curious to see how this pans out with fixes and the new liquid mechanic now. Well, at least if it still possible without breaking the game. Weekend soon, so enough time to try. :-D

And don't worry about taking your time. Personal health and life always comes first before satisfying randos on the internet. :-)
NeiroNext  [author] 26 Oct, 2024 @ 6:05pm 
Fixed the planet, but due to the presence of liquids, I had to lower the pressure a little and slightly increase the minimum temperature
NeiroNext  [author] 21 Oct, 2024 @ 12:49am 
Hello everyone!
I know I promised to fix everything, but it was a tough week and I got sick towards the end, so I can't think about fixing it yet. There will be a correction in the coming days, I won’t abandon the project, I’ll just recover a little.
Sworn 15 Oct, 2024 @ 4:47pm 
Yah, unfortunately last batch of updates have been targeting some specific stuff about planets, start condition, terrain, the orbital stuff and so on, so its breaking a lot....
Hard to keep up with it. I would just wait terrain changes, then wait for the usual bug fix round before attempting fixing it.