Garry's Mod

Garry's Mod

270 ratings
Final Fantasy XIII - Lightning Farron Casual
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Scenic, Realism
File Size
Posted
Updated
12.052 MB
9 Sep, 2014 @ 4:49pm
25 Sep, 2014 @ 5:36pm
2 Change Notes ( view )

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Final Fantasy XIII - Lightning Farron Casual

Description
This was a mesh-mod from Xnalara I found sometime ago, very quick port, few face flexes, may add more in the future.

Fully poseable and ♥♥♥♥, physics on jacket, you can pose her hair and other things with Joint Tool.

DO NOT ASK FOR PLAYERMODELS/NPC I WILL NOT MAKE THEM.

MODEL UPDATED!:
-Many flexes added
-Neckseams fixed
-Material cleaned
-Model is better now
Thanks to Bloocobalt for that, thank you mate!

======
Credits
======

Square Enix - For dem models;
Me - Porting and re-rigging the model (Skin got ♥♥♥♥♥♥ on max for some reason)
Bloocobalt - Polishing the model (Imporving faceposing, Fixing my ♥♥♥♥♥♥♥ and these kinds)
Keichama - Mesh-modding and rigging (?)

Enjoy!
102 Comments
IFF Tag 3 Dec, 2020 @ 11:42am 
@KawaiiSenpai You still working on that PM?
CYBERWOLF-3000 21 Jun, 2019 @ 3:25pm 
@Yaboi Hey if you make it a pm id really appreciate it if you uploaded it. I'll make an npc out of the pm. I just dont wanna fuck with rigging lol.
Busy calibratin`  [author] 21 Jun, 2019 @ 10:07am 
Yeah go ahead.
KawaiiSenpai 21 Jun, 2019 @ 4:28am 
Are you cool with someone else making a PM out of this?
Busy calibratin`  [author] 9 May, 2019 @ 5:16pm 
Yeah np mate have a good one.
CYBERWOLF-3000 9 May, 2019 @ 1:51am 
Ya if i ever have some extra money laying around Ill get 3dmax eventually. Maybe a trial or 1 month subscription to get the ones I really want done. Thanks for the advice.
Busy calibratin`  [author] 8 May, 2019 @ 3:42pm 
Yeah, 3ds max is way better than blender for porting and such in my opinion. And I totally agree on Blender ui being shit and not intuitive, don't get me wrong 3ds max has like 7 billion buttons on screen but if you know what you're doing it's pretty easy to use.
CYBERWOLF-3000 29 Apr, 2019 @ 7:30pm 
Yeah I spent a week or 2 learning it on blender. For some reason it didnt save the position I moved the skeleton into, but it saved everything else. I got so fed up with how user unfreindly the program was that I stopped messing with it. By the time I came back I had forgotten all of the secret button combos you gotta discover and memorize just to do even simple stuff like moving the camera, so I just gave up. Maybe Ill get back to it some day.
Busy calibratin`  [author] 29 Apr, 2019 @ 7:19pm 
Just watch a tutorial on enveloping models to bones, it's not that hard really.
CYBERWOLF-3000 29 Apr, 2019 @ 6:39pm 
I dont think hes gonna do it. Fuckin shame man. I need to find someone to help me with riggingthe skeleton, i can do the rest.