Transport Fever 2

Transport Fever 2

266 ratings
Complete Industry Mod Version 2.0
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Building: Industry
Misc: Script Mod
File Size
Posted
Updated
2.869 GB
25 Dec, 2023 @ 10:11am
18 Jul @ 2:36am
45 Change Notes ( view )

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Complete Industry Mod Version 2.0

Description
COMPLETE INDUSTRY MOD VERSION 2.0

PLEASE SEE THE README FILE FOR MORE INFORMATION!

!THIS MOD MAY CAUSE THE GAME TO LAG!

ABOUT THIS MOD

The primary goal of this mod is to bring together as many industries as possible in one place. A secondary aim is to replace generic "crated" cargo with more visually accurate representations. Achieving this has been challenging due to game limitations and the small scale of many cargo types.

All vanilla industries from the base game remain available, and every new industry has been designed to stay as close to the original game's style as possible. Many of the new additions are adaptations of existing assets, such as the farm or iron ore mine, to ensure a cohesive experience.

This mod has also been inspired by some of the fantastic industry mods already available, and I hope it adds even more variety and depth to your gameplay.

RECOMMENDATIONS

Use a large map to explore all industries and cargo types. Industries and cargo demands from towns and cities, should be created automatically as with all vanilla industries and cargo demands.
Alternatively, use the Town Tuning Mod by Lollus, which enables cargo deliveries to towns.

While the Complete Industry mod is compatible with other industry mods, it may result in numerous duplicate industries.

LANGUAGES

Available in all default languages, though I cannot guarantee the accuracy of the translations.
German translations with help from EMP and DH-106, Vielen Dank!
Italian translations with help from Luca, Grazie molto!
Spanish translations with help from asturleones, Muchas gracias!

NOTE ON THE TYRE INDUSTRY

The Tyre Factory cargo is based on the tire cargo from the Senseless Industries mod by Yeol, though graphics have been changed. Hope this does not infringe on any copyright.

AUTO TRANSPORTER

A modified version of the DDm 915 Auto Transporter by jay_ has been added to the mod to allow the transportation of cars from the Car Factory. The colour of the wagons can be changed in the game. Hope this does not infringe on any copyright.

VEGETATION

I have added Sugar Cane to the mod in 2D, this can be found under Grass allowing you to create Sugar Cane Fields.
With kind permission from Ingo 1111, the mod now has Cotton, Rice, Tobacco along with Ingos great brushes. Thanks Ingo 1111.

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FACTORIES, PLANTS & REFINERIES

Acid Plant, Advanced Construction Factory, Advanced Steel Factory, Alcohol Factory, Alcoholic Drinks Factory, Aluminium Smelting Plant, Appliances Factory Asphalt Factory.

Bakery, Battery Factory, Brewery,

Cannery, Car Factory, Cardboard Factory, Carton Factory, Cement Factory, Champagne Winery, Cheese Factory, Chocolate Factory, Cigar Factory, Cigarette Factory, Clothes Factory, Coconut Oil Refinery, Coffee Factory, Coke Plant, Concrete Factory, Copper Foundry.

Dynamite Factory, Electronics Factory, Food Factory, Fruit Juice Factory

Galvanised Steel Factory, Gas Field, Gas Liquefaction Plant, Gas Works, Glass Factory, Glycerine Refinery, Gold Foundry, Gold Products Factory, Grey Brick Factory.

Ice Cream Factory, Light Bulb Factory, Lubricants Refinery, Meat Processing Plant, Palm Oil Refinery, Paper Factory, Post Office, Power Station, Pulp Mill, Recycling Plant, Red Winery, Rum Distillery.

Separation Plant, Silicon Refinery, Silver Foundry, Silver Products Factory, Slag Plant, Soft Drinks Factory, Synthetic Rubber Factory.

Tea Factory, Tequila Distillery, Textile Factory, Tropical Food Factory, Tyre Factory.

Water Works, Whisky Distillery, Yellow Brick Factory.

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FARMS & PLANTATIONS

Agave Farm, Banana Plantation, Cocoa Plantation, Coconut Plantation, Coffee Plantation, Cotton Plantation, Dairy Farm, Fishery, Fruit Plantation, Hops Farm, Livestock Farm, Palm Oil Plantation, Pineapple Plantation, Rubber Plantation, Sheep Farm, Sugarcane Plantation, Sugar Farm, Tea Plantation, Tobacco Plantation

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MINES & QUARRIES

Please note, mined minerals and gems have been created to give a visual effect of transporting for example gold or diamonds. I know this is not how they would look in reality. It was just not possible to produce realistic ore due to the images small size in the game. So I decided to go for the visual effect. Deep mines and quarries require Dynamite to produce cargo.

Bauxite Mine, Chalk Mine, Copper Mine, Diamond Mine, Deep Coal Mine, Deep Iron Ore Mine, Deep Quarry, Emerald Mine, Gold Mine, Limestone Quarry, Marble Quarry, Potash Mine, Quartzite Quarry, Ruby Mine, Salt Mine, Sand Quarry, Sandstone Quarry, Sapphire Mine, Slate Quarry, Sulphur Quarry, Zinc Mine.

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CARGOES

Acid, Agave, Alcohol, Alcoholic Drinks, Aluminium, Aluminium Bars, Aluminium Ore, Asphalt
Bananas, Basalt, Batteries, Bauxite, Beer, Bread
Cardboard, Cartons, Cars, Cement, Champagne, Cheese, Chocolate, Cigarettes, Cigars, Clay, Clothes, Coffee, Cocoa Beans, Coconut Oil, Coconuts, Coke, Concrete, Copper, Copper Bars, Copper Ore, Cotton
Diamonds
Electronics, Emeralds
Fish, Fruit, Fruit Juice
Galvanised Steel, Gas, Grey Bricks, Gold Ore, Gold Bullion, Gold Products
Hops
Ice Cream
Limestone, Light Bulbs, Liquified Natural Gas (LNG), Livestock, Lubricants
Mail, Marble, Meat, Milk
Oil Sand
Paper, Palm Oil, Palm Oil Fruit, Pineapples, Potash
Rubies, Rubber
Salt, Sand, Sandstone, Sapphires, Silicon, Silver Bullion, Silver Ore, Silver Products, Slag, Slate, Sugar, Sugarcane, Sulphur, Synthetic Rubber
Tea, Tea Leaves, Tequila, Textiles, Tin, Tin Ore, Tobacco, Tyres
Unsorted Mail
War Material, Waste, Waste Water, Water, Whisky
Yellow Bricks
Zinc Ore
Popular Discussions View All (2)
0
12 Jul @ 4:11am
Posted on mod.io
doug
0
12 Jun @ 2:38pm
Resources
Pringalnator
66 Comments
alphilipsz  [author] 29 Jul @ 3:59am 
I would recomend playing in sandbox mode.
Use a large map to explore all industries and cargo types. Industries and cargo demands from towns and cities, should be created automatically as with all vanilla industries and cargo demands.
Alternatively, use the Town Tuning Mod by Lollus, which enables cargo deliveries to towns.
Eddi 26 Jul @ 2:34pm 
there are many demanded goods, possibly your towns need to grow before they get accepted, or you have too few towns to fulfill all demands.

i'd recommend sandbox mode to customize town demands.
EasyAce 25 Jul @ 7:16am 
very excited about this mod, but when I start a map there is no "demand" for the end products. Like "Canned food" should be needed by towns, shouldn't they? Seems the towns only demand the "vanilla food", hence the need for the "canned food" factory is gone... or am I missing sometihng?
Awawiwous 19 Jul @ 12:50am 
Thanks alphilipsz. I like this mod but I think the icons could be better. Add me as friend on steam I would like to help
Eddi 18 Jul @ 7:04pm 
can anyone have any serious thoughts of converting anything before anything is known about api changes?
Jamiebear 18 Jul @ 9:07am 
You planning to move this over to TPF3?
alphilipsz  [author] 18 Jul @ 2:38am 
Hi Awawiwous, thanks for pointing this out. It has now been corrected.
Awawiwous 17 Jul @ 6:33am 
Lubricating oil are labelled as "lubticating oil"... fix the texture please
Burlokk 22 Jun @ 1:20pm 
Adds a bunch of industries and you need several addons, causes my FPS to drain with them enabled.
Sentenza 29 May @ 3:21pm 
no description?