Transport Fever 2

Transport Fever 2

Complete Industry Mod Version 2.0
66 Comments
alphilipsz  [author] 29 Jul @ 3:59am 
I would recomend playing in sandbox mode.
Use a large map to explore all industries and cargo types. Industries and cargo demands from towns and cities, should be created automatically as with all vanilla industries and cargo demands.
Alternatively, use the Town Tuning Mod by Lollus, which enables cargo deliveries to towns.
Eddi 26 Jul @ 2:34pm 
there are many demanded goods, possibly your towns need to grow before they get accepted, or you have too few towns to fulfill all demands.

i'd recommend sandbox mode to customize town demands.
EasyAce 25 Jul @ 7:16am 
very excited about this mod, but when I start a map there is no "demand" for the end products. Like "Canned food" should be needed by towns, shouldn't they? Seems the towns only demand the "vanilla food", hence the need for the "canned food" factory is gone... or am I missing sometihng?
Awawiwous 19 Jul @ 12:50am 
Thanks alphilipsz. I like this mod but I think the icons could be better. Add me as friend on steam I would like to help
Eddi 18 Jul @ 7:04pm 
can anyone have any serious thoughts of converting anything before anything is known about api changes?
Jamiebear 18 Jul @ 9:07am 
You planning to move this over to TPF3?
alphilipsz  [author] 18 Jul @ 2:38am 
Hi Awawiwous, thanks for pointing this out. It has now been corrected.
Awawiwous 17 Jul @ 6:33am 
Lubricating oil are labelled as "lubticating oil"... fix the texture please
Burlokk 22 Jun @ 1:20pm 
Adds a bunch of industries and you need several addons, causes my FPS to drain with them enabled.
Sentenza 29 May @ 3:21pm 
no description?
thunder175 13 Apr @ 8:33am 
Just curious as to how most people are using this. With prebuilt maps or using generated maps? Reason I'm asking is that I would love a submod of this that turns off all but the natural resources from the initial map generation script. When using the map generator, but amount of new industries means there a a LOT of factories in often very odd locations.
AraxEthyr 30 Mar @ 7:51am 
yeah, sugar beets -> sugar would be great.
markdeakin14 14 Mar @ 6:00pm 
Oh and computer manufacturing.
markdeakin14 14 Mar @ 5:35pm 
Hi, the mod is awesome. Please can you add the following industries: Furniture manufacturers, aerospace industry, marine industry,
joe-frosch 12 Mar @ 11:42am 
ist es normal das die Industrie im Spiel schlissen bei ausgeschaltet ?
CHICKEN KIEV 11 Mar @ 7:40am 
Hey mate love the mod with the separation plant the resource waste water has no use, just a suggestion with it that with the deep coal and iron mines that they also required water and then that creates waste water from mining methods used in underground mining (longwall for coal) . Then the waste can be sent to the separation plant or that waste water can be used instead of clean water since the raw water at site is non potable. Love the mod
Brulikrax 3 Mar @ 3:29am 
What are you talking about exactly?
IceCreamTonk 1 Mar @ 8:57am 
Simulation speed seems quite slow, anyway to fix it?
Eddi 21 Feb @ 4:17am 
a bunch of raw goods seem to be delivered to towns, which probably shouldn't be.

sulphur, diamonds, etc.
alphilipsz  [author] 16 Feb @ 5:12am 
Thanks for the feedback, I will look in to the diagram suggestion and take a look at the gas industry.
Brulikrax 9 Feb @ 1:03am 
I agree to the guide thing. Something like a diagram with ressource pictures, especially for the add-ons. With so many different things, it would be wise to integrade "Productions x2" into the mod... This is only a suggestion.
mf870 8 Feb @ 12:29pm 
I could see with the sugar cane and with the paint sugar beet. A sugar factory that processes either sugar cane or sugar beets into sugar.
vincehoran 26 Jan @ 3:31pm 
Gas works seems wrong way round, Gas field for gas, gas works wants liquified gas but should need gas and produce liquified gas. Also couldnt find where waste goes, produced by buildings and some factories. A complete guide to the new production chains would be good.
Brulikrax 24 Jan @ 10:14pm 
If I was ever asked - is it not better to have one of a kind on any map so to save some fps in the long run?
wncol2004 24 Jan @ 4:36pm 
Noticed issue:
Gas field -> Gas Liquefaction Plant -> Gas Works
1 -> 4 4 -> 8
8 -> 32 32 -> 64
etc..... With just one unit from the gas field, you can infinitely grow exponentially your inventory of gas. Might want to adjust the outputs of each so they do not Infinitely produce gas from nothing.

I haven't tried it yet but it looks very off balance.
wncol2004 24 Jan @ 2:37pm 
Suggestions. Advanced Steel Mill: Needs limestone not zinc. Use Coke AND iron ore AND limestone. Zinc is for the galvanized steel factory.

Zinc. The mine should produce Zinc ore. A Zinc Plant needs acid and Zinc Ore producing Zinc.
Not sure how difficult it would be to add zinc ore to the list of materials.

Coke plant, Needs to use refined oil (not crude oil) OR coal to make coke.

Engine factory. Add Aluminum to the list. Some engines used Aluminum heads and later Aluminum blocks. Maybe if possible set a date to like 1970+ for demanding aluminum.

Car Factory. Add Aluminum to there as well.

Maybe add a bottling plant to bottle all beverages be soft or hard drinks
Bottling plant demand glass OR Plastic to make bottles.

Maybe consider adding a Stainless Steel plant. Demand: Steel & Coke Output: Stainless Steel
Use of stainless steel: Add to Appliance Factory. Steel OR Stainless Steel OR Galvanized Steel or maybe Steel and stainless steel and galvanized steel.
senseyka 20 Jan @ 2:13am 
Hello. Your mod is one of the best TF2 mods.


Could you please upload your mod to mod.io platform to have possibility to play with this awesome mode on PS5?

Thank you very much
alphilipsz  [author] 8 Jan @ 12:32pm 
Hi dave.moor, I am currently looking in to the water Industry and will report back soon.
alphilipsz  [author] 8 Jan @ 12:30pm 
Hi AlwaysRM, I have corrected the tyre factory.
skizzoskillz 7 Jan @ 1:21pm 
hello, you can also add molten metal
AlwaysRM 1 Jan @ 12:46pm 
Little question, since the update tyres only requere Oil to be made, are both types of Rubber still used for anything now?
joe-frosch 1 Jan @ 9:36am 
dave.moor
bei mit läuft die Wasserwerksindustrie die Güterzüge und so holen es ab kann es sein das es an irgend ein Mod liegt
dave.moor 29 Dec, 2024 @ 3:13pm 
I am really enjoying this mod in my current sandbox game but have found a problem. I cannot get the Waterworks industry to supply water to freight trains (using water compatible wagons) or trucks (ditto). As a result industries dependant on water cannot function.. Help please.
joe-frosch 29 Dec, 2024 @ 5:56am 
was ist mit Silizium das haben sie immer noch vergessen ich kann es nirgendwo hinliefern
Tommyc86 28 Dec, 2024 @ 1:27pm 
Yes I have since tried it in a new game and it worked, I was hoping to use it in a steam map but thanks. Sandbox mode was on every time.
alphilipsz  [author] 28 Dec, 2024 @ 10:49am 
Hi joe-frosch, these errors have now been corrected, thanks for the feedback.
alphilipsz  [author] 28 Dec, 2024 @ 9:17am 
Hi Tommy try the mod in a new game. You can also test if the mod is working by activating Sandbox mode in the gfame.
Tommyc86 28 Dec, 2024 @ 9:13am 
I tried downloading this but it never works for me, I have done the usual way of any other mod and activated it in the load game menu but there are no extra industries in the game. Do you think I should do anything else? also, does it work in games that have already started and are you sure there are no compatibility issues?
joe-frosch 27 Dec, 2024 @ 7:24am 
Danke noch mehr Industrie Hammer

über die Glyzerin Industrie wird Palmöl oder Kokosnussöl zu Herstellung von Glyzerin angezeigt klickt man dann drauf kommt das Info Fenster des Industrie sagt mir folgendes es kann nur Kokosnussöl zur Herstellung von Glyzerin beliefert werden im bereich Bestände wird Palmöl und Kokosnussöl angezeigt das Heist es fehlt in der ziele Regel der Rohstoff Palmöl

die Reis Industrie hat im Spiel keine Funkzone es gibt nix wo man den Reis hinliefern soll auch nicht zu einer Stadt und noch was Silizium Kann hergestielt werden Mehr auch nicht Silizium kann nirgends wo hingeliefert werden

Wunsch einen Feuerwerk Industrie eine Fahrrad Industrie Spielzeug Industrie und Schrauben Mutter Nagel verbieg
aurinko 25 Dec, 2024 @ 3:01pm 
where do i find the Traed Me File?
AlwaysRM 25 Dec, 2024 @ 7:53am 
Can you change/add the script to add Galvanised Steel to all wagons that accept the vanilla Steel?
This would allow it to be shipped by special wagons that only accept steel.
quanquan 11 Dec, 2024 @ 11:54pm 
Hello, I opened your link, but I didn't see the translation I need to check in the downloaded file
mohalen 6 Dec, 2024 @ 6:47am 
Hi,
Do you have a patreon page or another source we can support you?
Thank you again!
alphilipsz  [author] 1 Dec, 2024 @ 6:54am 
Greetings to the community,

With Christmas fast approaching, so is the release of Complete Industry Mod 2.0.

This update introduces new industries and cargoes, all categorised for user convenience under groups like Farms, Factories, Mines, etc. At the moment, this categorisation is only available in English, as I haven't yet worked out how to translate these sections.

As with the previous version of the mod, it supports all default languages. I've made every effort to translate industries and cargoes accurately.

However, I could really use your help in reviewing the translations before the updates release. If you're able to assist, please take a look at the language script link below and let me know if you spot any errors. I can also send the script directly to you.

Of course, everyone who contributes to the translations will be credited.

https://www.transportfever.net/wsc/attachment/238571-strings-lua/
RutraNickers 30 Nov, 2024 @ 10:33am 
Will these industries spawn after certain years, like with Yeol's Senseless Industries? I love that mod, but it's somewhat outdated and I'm searching for an updated alternative.
CHICKEN KIEV 28 Nov, 2024 @ 11:11pm 
The coke resource is a buggy for the gondola, different colours popping in
IceCreamTonk 14 Nov, 2024 @ 4:52am 
Anyone else having stuttering issues when trying to get 4x speed?
Bluhdwulf 9 Nov, 2024 @ 9:19pm 
I just reinstalled this game, and tried starting a new game with a few mods, and got a CTD, this is one of my must have mods, I tried starting a new game with this as the only active mod and it also CTD's every time when I clock start. Any ideas?
MisterHamstring 8 Nov, 2024 @ 10:46pm 
I guess the workers at the Advanced Steel Factory makes long hours since they require Coke to to their job :steammocking:
Oldhip 8 Nov, 2024 @ 3:20am 
Shame the towns wont demand all theses great items