Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

94 ratings
Historical and Double Units REDUX
   
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Tags: mod, Units
File Size
Posted
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483.795 KB
10 Sep, 2014 @ 2:17pm
2 Apr, 2017 @ 11:24am
24 Change Notes ( view )

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Historical and Double Units REDUX

Description
It changes the Roman unit sizes in game to reflect their historical accuracy and doubles everything else. It does not reskin them.

In the screenshots that I have taken to showcase my mod, I am using a mod called Bloody UI Mod, it's changes your interface to be more bloody and gruesome looking. If you are interested in the UI Mod, you will find it here Bloody UI Mod.

UPDATED: Mod description has been tidied up and spell-checked.
TO BE UPDATED: Watch this space for further developments!

- All Roman cavalry units have been increased to 300 each, all other cavalry units have been increased to 240.
- All Roman infantry units have been increased to 498 soldiers each, all other infantry units have been increased to 450.
- First Cohort, Eagle Cohort, Praetorians and Praetorian Guard have been increased to 996.
- Gladiators have been increased to 240.
- All missile units including Rome have been increased to 240.
- Plebs, Mobs and Militia have been increased to 500.
- The dog handlers have been increased to 482 handlers, with 480 dogs ready to be let loose.
- All elephant units have been increased to 48 soldiers and elephants per unit.
- The Legatus bodyguard has been increased to 80 soldiers.
- The Generals maintain their bodyguard of 40 soldiers.
- Naval units have more sailors.
- Bigger artillery units.
- Courtesy of TUFF, Chariot units have now been increased to 48 for maximum madness.

As you can see I have done my best to keep the Roman units more-or-less with what historians have discovered and know. The unit cost and upkeep cost on the units of 240 men and 120 men have been lowered whereas the unit cost and upkeep cost on the larger units have been raised. The cost of the Legatus and General have been swapped around as well as lowered and their upkeep cost has been lowered.

A typical Roman Legion is made up of 10 Cohorts. The Eagle Cohort is the only Cohort that is double size. The other 9 Cohorts are normal size. Each Cohort is made up of 6 Centuries. Each Century is comprised of 80 Legionaries, a Centurion, an Optio and a Signifier, totalling 83 men. So as it goes 83 men make a Century, 6 Centuries make a Cohort and 10 Cohorts make a Legion with the Eagle Cohort being double size. From what I have gathered from various history books and documentaries, is that Roman Cavalry units typically consisted of at least 300 riders.

Thanks to my friend Stealth4Health for helping me figure out where everything is and making sure I got it right.

Many thanks to my other good friend SwagAttack for being my testing guinea pig as well as verifying when it crashes and when it works.

Personal thanks go out to subscriber WW2Master for spotting that the First Cohort wasn't at it's full strength. They have now been bolstered by veterans from other units and is now back to its full compliment of legionaries.

I hope your computers can handle the extra manpower that Rome as well as her enemies bring to the battlefield. Please leave a like and a comment if the mod meets your expectations.

WARNING: May or may not be compatible with other mods. If my mod works with any other mods you have, please feel free to let me know so I can make a list of mods mine is compatible with.

ROMA VICTOR!
153 Comments
Stefano B-312 21 Jan, 2024 @ 11:45am 
there is a version of this mod that has the naval units with less ships?
Torax Outlaw  [author] 23 Jul, 2023 @ 3:42am 
Lt. Hans Don't worry about that bud, I've got the game downloading and I'm working on updating it. I've got the game downloading and the mod downloading. When I get chance I can talk you through my process. Like I said drop me a friend request and a message.
Chuck Noris on bathsalts 13 Jul, 2023 @ 10:39pm 
what I mean to say is, how do you for example raise the amount of men in a Roman infantry unit from the basic 160 or so men to over 450? I'm trying to go into the files of a few different units and unit mods to raise the amount of men to put in them.. I just have no clue how to find said unit/units and then the script/code I need to put in/change to make the unit for example now have 300 men in game instead 100.. I hope thats not to confusing and makes sense
Torax Outlaw  [author] 9 Jul, 2023 @ 5:29am 
I don't use console commands. You have to adjust your graphics settings via the menus. In regards to testing, I need players to test the mod, let me know if there's any issues or bugs. Lt. Hans, if you're interested in being a tester, drop me a friend request and a message.
Chuck Noris on bathsalts 3 Jul, 2023 @ 1:00pm 
Hey, don't know you, I just wanna give you props. On two things, the first is taking time to take care of yourself. Take care of your mental health..Also this mod looks frickin awesome!, I'd be willing to help you test a bit.. You gotta show me how to make units larger in console commands
Torax Outlaw  [author] 31 May, 2023 @ 3:23am 
Hey guys. Mental Health has gotten better. My laptop is back from repairs, so I've had to re-download the game and the mod. I'm looking for player to help me with testing the mod so I can get it updated and working perfectly. If you're interested in testing and helping with the mod, please leave a comment and I'll get in touch.
ɴᴍs | Deimos 28 Apr, 2023 @ 5:11pm 
You are all good. Hope you get better soon, be chill about it and take it easy. Kind regards <3
Torax Outlaw  [author] 27 Apr, 2023 @ 10:10am 
Yeah sorry guys, IRL been all over the place, mental health ain't been good. Getting better though, I will update the mod as soon as I can. Many apologies.
ɴᴍs | Deimos 25 Mar, 2023 @ 11:11am 
Please update my guy
Torax Outlaw  [author] 25 Jul, 2020 @ 6:45pm 
Soon as I get some free time, I will get this updated and have a look.